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Necromancer...
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<blockquote data-quote="marelion" data-source="post: 5842804" data-attributes="member: 6679828"><p>I think that`s a bad trade-off. Immunity/resistance to necrotic damage is pretty common, whereas elemental resistance only comes up every once and so-often. The necro should have access to feats that allow him to circumvent necrotic resistance/immunity more easily(Arcane Admixture is a good start, but happens pretty late (Lvl 11 at the earliest). Maybe sth. like:</p><p></p><p>Dust to Dust *Heroic Tier; Necromancer: Whenever you hit a target that is immune to necrotic damage with a wizard encounter/dailyspell or druid encounter/daily invocation respectively the target looses its mmunity to necrotic damage against your attacks until the start of its next turn.</p><p></p><p>The necromancer would still be severly hamperderd in battles against undead, but he would not be entirely useless.</p><p></p><p>Just from the top of my head, hope you find the idea useful</p></blockquote><p></p>
[QUOTE="marelion, post: 5842804, member: 6679828"] I think that`s a bad trade-off. Immunity/resistance to necrotic damage is pretty common, whereas elemental resistance only comes up every once and so-often. The necro should have access to feats that allow him to circumvent necrotic resistance/immunity more easily(Arcane Admixture is a good start, but happens pretty late (Lvl 11 at the earliest). Maybe sth. like: Dust to Dust *Heroic Tier; Necromancer: Whenever you hit a target that is immune to necrotic damage with a wizard encounter/dailyspell or druid encounter/daily invocation respectively the target looses its mmunity to necrotic damage against your attacks until the start of its next turn. The necromancer would still be severly hamperderd in battles against undead, but he would not be entirely useless. Just from the top of my head, hope you find the idea useful [/QUOTE]
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