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Necromancers in 5E
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<blockquote data-quote="evilbob" data-source="post: 6557203" data-attributes="member: 9789"><p>[MENTION=58197]Dausuul[/MENTION], thanks for the update! I was definitely one of those interested in hearing about high-level necromancers in play. It's nice to know if you can get all the stars to align, it's awesome, but otherwise it's not a game-breaker. Seems like it would be a blast to play! What is your "record" of most skeletons brought to a battle? Also I LOVE the synergy with <em>seeming</em> and <em>stinking cloud</em> / <em>cloudkill</em>; those are great ideas.</p><p></p><p>One thought: have you tried <em>wind walk</em> instead of <em>teleport</em>? 2 extra skeletons that way and a lower spell slot, although it's a much slower method of travel (both to get there and to start it up).</p><p></p><p>Sidebar: the conjuration school (subclass) does nothing to support your conjuration spells, except at level 10 it makes it easier to concentrate on them and at level 14 it grants some bonus HP to summons. It's probably one of the weaker schools, battle-wise (although pretty amazing RP-wise, with the ability to conjure any small object into your hand).</p></blockquote><p></p>
[QUOTE="evilbob, post: 6557203, member: 9789"] [MENTION=58197]Dausuul[/MENTION], thanks for the update! I was definitely one of those interested in hearing about high-level necromancers in play. It's nice to know if you can get all the stars to align, it's awesome, but otherwise it's not a game-breaker. Seems like it would be a blast to play! What is your "record" of most skeletons brought to a battle? Also I LOVE the synergy with [I]seeming[/I] and [I]stinking cloud[/I] / [I]cloudkill[/I]; those are great ideas. One thought: have you tried [I]wind walk[/I] instead of [I]teleport[/I]? 2 extra skeletons that way and a lower spell slot, although it's a much slower method of travel (both to get there and to start it up). Sidebar: the conjuration school (subclass) does nothing to support your conjuration spells, except at level 10 it makes it easier to concentrate on them and at level 14 it grants some bonus HP to summons. It's probably one of the weaker schools, battle-wise (although pretty amazing RP-wise, with the ability to conjure any small object into your hand). [/QUOTE]
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