Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Necromancy Cantrip Idea
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="doctorbadwolf" data-source="post: 8045739" data-attributes="member: 6704184"><p><u>Minor Psychic Wraith</u></p><p>Necromancy cantrip</p><p></p><p>Casting Time: 1 action</p><p></p><p>Range: 60 feet</p><p></p><p>Components: V, S</p><p></p><p>Duration: 1 minute, concentration</p><p></p><p>You lock eyes with a creature you can see within range, and speak the name of a minor psychic wraith, calling it from the body of your enemy. The wraith appears in a space within 5 ft of the target, and immediately makes an attack using your melee spell attack against a target of your choice within 5ft of it, and can move up to 20 feet as part of the same action. It's attack deals 1d4 necrotic damage to the target of the attack, as well as an additional 1d4 damage to the initial target of this spell. The wraith cannot take damage or be subject to conditions, and is ethereal. You can command the wraith to repeat this attack, and move it's speed, as an action on your turn. If you take another action instead, you can command it to move up to twice it's speed as part of that action.</p><p></p><p>This spell’s damage, both the attack's damage and the secondary damage, increases by 1d4 when you reach 5th level (2d4), 11th level (3d4), and 17th level (4d4). </p><p></p><p></p><p>SO, other than wording which I know needs a thorough combing, what do y'all think? Damage is in line with other cantrips, and the rest of the cantrip is mostly flavor. It's really a limited ranged attack against two targets that does 1d4 damage to each. If it was two ranged spell attacks, rather than 1 target automatically taking damage if the other does, it could easily target 3 creatures instead without being overpowered. I figure making it something that can be targeted would actually make it too powerful, though perhaps if it getting hit hurt the caster rather than it having HP? But that's complexity that I'm not sure serves the story much. </p><p></p><p>Anyway, the idea is, it's a spiritual construct made of necrotic energy that comes from a creature and attacks it's allies. I want necromancers to have something that feels like a minor necromancy, rather than just another attack.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 8045739, member: 6704184"] [U]Minor Psychic Wraith[/U] Necromancy cantrip Casting Time: 1 action Range: 60 feet Components: V, S Duration: 1 minute, concentration You lock eyes with a creature you can see within range, and speak the name of a minor psychic wraith, calling it from the body of your enemy. The wraith appears in a space within 5 ft of the target, and immediately makes an attack using your melee spell attack against a target of your choice within 5ft of it, and can move up to 20 feet as part of the same action. It's attack deals 1d4 necrotic damage to the target of the attack, as well as an additional 1d4 damage to the initial target of this spell. The wraith cannot take damage or be subject to conditions, and is ethereal. You can command the wraith to repeat this attack, and move it's speed, as an action on your turn. If you take another action instead, you can command it to move up to twice it's speed as part of that action. This spell’s damage, both the attack's damage and the secondary damage, increases by 1d4 when you reach 5th level (2d4), 11th level (3d4), and 17th level (4d4). SO, other than wording which I know needs a thorough combing, what do y'all think? Damage is in line with other cantrips, and the rest of the cantrip is mostly flavor. It's really a limited ranged attack against two targets that does 1d4 damage to each. If it was two ranged spell attacks, rather than 1 target automatically taking damage if the other does, it could easily target 3 creatures instead without being overpowered. I figure making it something that can be targeted would actually make it too powerful, though perhaps if it getting hit hurt the caster rather than it having HP? But that's complexity that I'm not sure serves the story much. Anyway, the idea is, it's a spiritual construct made of necrotic energy that comes from a creature and attacks it's allies. I want necromancers to have something that feels like a minor necromancy, rather than just another attack. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Necromancy Cantrip Idea
Top