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Necromancy Isn't Evil
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<blockquote data-quote="Al" data-source="post: 1798877" data-attributes="member: 2486"><p>Hi,</p><p></p><p>Just a couple of comments about Aging Touch, in particular the sentience clause.</p><p></p><p>1. Sentient is defined as "Intelligence 5" but it is generally taken as 3 (since this is the lowest possible score that any PC could get). Typo or deliberate change?</p><p></p><p>2. The intelligence clause has a loophole due to potential synergy with the Awaken spell. The loophole enables the caster to buy newborn calves (at 10gp), Awaken it via limited wish* (300xp), age it to death (25 years) gaining approximately 700xp in the process (I've given cows 3HD in line with mules and camels, and knocked off 50xp since it won't be at full HD for the first few years of life) and hence make a net gain of 400xp. Since XP can easily be turned into gold via item creation, this potentially creates an infinite XP cycle. Perhaps this can be closed somehow- add a clause stating that *any* artificial increase in Intelligence is excluded?</p><p></p><p>*Druids can do it for 250xp (multiclass druid/necro/mystic theurge is the best bet) but no self-respecting druid would commit such an atrocity against nature, and no self-respecting DM would permit him to do so without stripping his powers.</p><p></p><p>Otherwise, really nice spell <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Al, post: 1798877, member: 2486"] Hi, Just a couple of comments about Aging Touch, in particular the sentience clause. 1. Sentient is defined as "Intelligence 5" but it is generally taken as 3 (since this is the lowest possible score that any PC could get). Typo or deliberate change? 2. The intelligence clause has a loophole due to potential synergy with the Awaken spell. The loophole enables the caster to buy newborn calves (at 10gp), Awaken it via limited wish* (300xp), age it to death (25 years) gaining approximately 700xp in the process (I've given cows 3HD in line with mules and camels, and knocked off 50xp since it won't be at full HD for the first few years of life) and hence make a net gain of 400xp. Since XP can easily be turned into gold via item creation, this potentially creates an infinite XP cycle. Perhaps this can be closed somehow- add a clause stating that *any* artificial increase in Intelligence is excluded? *Druids can do it for 250xp (multiclass druid/necro/mystic theurge is the best bet) but no self-respecting druid would commit such an atrocity against nature, and no self-respecting DM would permit him to do so without stripping his powers. Otherwise, really nice spell :) [/QUOTE]
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