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Necromancy question on keeping a single minion alive
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<blockquote data-quote="Bolderox" data-source="post: 7614662" data-attributes="member: 6862571"><p>So I have been mulling over a necromancer character that uses the skeleton of a close friend/ally they had in life that swore a pact with one another to protect the other in life and death. They died, and the player turns them into a skeleton minion and has it accompany them and protect them and keep the character somewhat sane (really weird but was going for some really depressing kids that that were abandoned and only had one another to count on). Whereby the character would dress up the skeleton like a hired guard, as to not freak out people, and mechanically to increase the durability of the skeleton and because I would like the character to not be inherently evil that necromancy has slapped on it.</p><p>Anyways the big thing that comes up is the scenarios where the undead/skeleton is defeated, I hear about undead are "destroyed", and possibly can't be brought back, or something along that line. And was wondering if:</p><p>A) this is true and possibly where it may be in the books?</p><p>B) If A is true, then how does things like revivify affect or not affect a destroyed undead/skeleton? </p><p>C)Are there any ways to return a skeleton/undead back into a corpse/pile of bones?</p><p>D)What other things that could complicate it, such as undead with weapon proficiency/armor proficiency? and how you as a DM may rule it to get a bit of thought going about it to discuss with a DM about?</p><p></p><p>Just trying to make an interesting necromancer and want to know if it could be conceivably possible for some, whether or not the rules specifically say so, even though i would want them to be possible before going to a DM about it as a possible character.</p></blockquote><p></p>
[QUOTE="Bolderox, post: 7614662, member: 6862571"] So I have been mulling over a necromancer character that uses the skeleton of a close friend/ally they had in life that swore a pact with one another to protect the other in life and death. They died, and the player turns them into a skeleton minion and has it accompany them and protect them and keep the character somewhat sane (really weird but was going for some really depressing kids that that were abandoned and only had one another to count on). Whereby the character would dress up the skeleton like a hired guard, as to not freak out people, and mechanically to increase the durability of the skeleton and because I would like the character to not be inherently evil that necromancy has slapped on it. Anyways the big thing that comes up is the scenarios where the undead/skeleton is defeated, I hear about undead are "destroyed", and possibly can't be brought back, or something along that line. And was wondering if: A) this is true and possibly where it may be in the books? B) If A is true, then how does things like revivify affect or not affect a destroyed undead/skeleton? C)Are there any ways to return a skeleton/undead back into a corpse/pile of bones? D)What other things that could complicate it, such as undead with weapon proficiency/armor proficiency? and how you as a DM may rule it to get a bit of thought going about it to discuss with a DM about? Just trying to make an interesting necromancer and want to know if it could be conceivably possible for some, whether or not the rules specifically say so, even though i would want them to be possible before going to a DM about it as a possible character. [/QUOTE]
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