Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Talking the Talk
Need 1-2 more players
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Helmed" data-source="post: 2408596" data-attributes="member: 14235"><p><strong>House Rules</strong></p><p></p><p>Still looking for one more player</p><p>Current Group: Human Paladin, Elven Rogue, Human Fighter; hopefully a Halfling Warmage and Dwarven Cleric are about to join the game as well.</p><p>Character Creation Guidelines</p><p></p><p>Point-buy: 36; Level: 2</p><p>Class: PHB; Complete Adv, Arc, Div, War; EPH</p><p>Gold: 0 gp (specific starting goods will be provided)</p><p></p><p>Most of the House Rules:</p><p></p><p>Player Races:</p><p>Human: as written</p><p>Half-elf: as written</p><p>Sun Elf: elf as written in PHB except +2 Intelligence, no Dexterity bonus</p><p>Moon Elf: as written</p><p>Lightfoot Halfling: as written</p><p>Strongheart Halfling: halfling as written in PHB except extra feat at first level, no +1 racial saving throw bonus</p><p>Shield Dwarf: as written</p><p>LoreKeep Dwarf: dwarf as written except +2 Wisdom, no Constitution bonus</p><p>Rock Gnome: as written</p><p>Whisper Gnome: as written (Races of Stone)</p><p></p><p>No favored classes.</p><p>No multi-classing penalties.</p><p>Bonus Languages: Any Racial; applies to all races (example exclusion: Druidic).</p><p>No Alignments. Note: Alignment protection and detection work against creatures/beings with "Alignment" subtypes.</p><p>Bards and Sorcerers can change a known spell at each level increase.</p><p>A bard benefits from any bardic effects s/he creates (ex. Inspire Competence).</p><p>Monks and Paladins can freely multi-class (no restriction).</p><p>Option: No familiar</p><p>*Sorcerers get a bonus metamagic feat at level 5, 10, 15, and 20.</p><p>*Wizards gain a bonus metamagic, item creation, or Spell Mastery feat at levels 4, 8, 12, 16, and 20.</p><p>Skills that can be used untrained are considered class skills for all classes.</p><p></p><p>Item crafting does not cost experience; creation takes one day for every 2000 gp of the market price (magical items always take at least one day to make) and uses up raw materials costing half* of this price. *Values are set for open market, best price opportunity. Buying the materials in most markets exceeds half price value; but adventuring may lead to components, making the raw material “free”. </p><p></p><p>Deity Source: Complete Divine (some will be modified so ask what's changed before you pick 'em.</p><p></p><p>There are various other creature, magic, planes, etc changes that players will gain from character knowledge (Done to limit metagaming).</p></blockquote><p></p>
[QUOTE="Helmed, post: 2408596, member: 14235"] [b]House Rules[/b] Still looking for one more player Current Group: Human Paladin, Elven Rogue, Human Fighter; hopefully a Halfling Warmage and Dwarven Cleric are about to join the game as well. Character Creation Guidelines Point-buy: 36; Level: 2 Class: PHB; Complete Adv, Arc, Div, War; EPH Gold: 0 gp (specific starting goods will be provided) Most of the House Rules: Player Races: Human: as written Half-elf: as written Sun Elf: elf as written in PHB except +2 Intelligence, no Dexterity bonus Moon Elf: as written Lightfoot Halfling: as written Strongheart Halfling: halfling as written in PHB except extra feat at first level, no +1 racial saving throw bonus Shield Dwarf: as written LoreKeep Dwarf: dwarf as written except +2 Wisdom, no Constitution bonus Rock Gnome: as written Whisper Gnome: as written (Races of Stone) No favored classes. No multi-classing penalties. Bonus Languages: Any Racial; applies to all races (example exclusion: Druidic). No Alignments. Note: Alignment protection and detection work against creatures/beings with "Alignment" subtypes. Bards and Sorcerers can change a known spell at each level increase. A bard benefits from any bardic effects s/he creates (ex. Inspire Competence). Monks and Paladins can freely multi-class (no restriction). Option: No familiar *Sorcerers get a bonus metamagic feat at level 5, 10, 15, and 20. *Wizards gain a bonus metamagic, item creation, or Spell Mastery feat at levels 4, 8, 12, 16, and 20. Skills that can be used untrained are considered class skills for all classes. Item crafting does not cost experience; creation takes one day for every 2000 gp of the market price (magical items always take at least one day to make) and uses up raw materials costing half* of this price. *Values are set for open market, best price opportunity. Buying the materials in most markets exceeds half price value; but adventuring may lead to components, making the raw material “free”. Deity Source: Complete Divine (some will be modified so ask what's changed before you pick 'em. There are various other creature, magic, planes, etc changes that players will gain from character knowledge (Done to limit metagaming). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
Need 1-2 more players
Top