Need a 4-hour adventure module.

My college's gaming club is going to be having another gaming interest session in a couple weeks, and I need an adventure to run for them. It has to be something that a group of 4 to 6 could complete in about 4 hours of gaming time, and preferably isn't for characters above 5th level.

Last semester, we had another one of these, and I ran Fiery Dragon's "NeMoren's Vault," a copy of which they sent me for free. So don't suggest that one again. ;)

But what would you suggest? Heck, if you want, you could write one up, and I might run that. :)
 

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Some people might disagree but Living Greyhawk modules might be a source. They are all designed for parties of that size, below fifth level and for that time frame. Are you, or one of your players, an RPGA member?

Of course, below fifth level leaves a lot of room. Can you be more specific?
 

I could be more specific, but I don't really feel the need to. Anything would work, but it needs a good mix of everything. Roleplaying, interesting combat, and preferably some treasure along the way so the players can see growth in their characters mid-game. This will be for mostly new gamers, so I want to cram the whole experience of gaming into 4 hours.
 

RangerWickett said:
I could be more specific, but I don't really feel the need to. Anything would work, but it needs a good mix of everything. Roleplaying, interesting combat, and preferably some treasure along the way so the players can see growth in their characters mid-game. This will be for mostly new gamers, so I want to cram the whole experience of gaming into 4 hours.

LG modules aren't really known for having much treasure. :(

I'll see what else I can come up with and let you know. :)
 

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