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Need a better houserule to fix Bladesinger's mechanics not supporting lore issue
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<blockquote data-quote="Sword of Spirit" data-source="post: 7011789" data-attributes="member: 6677017"><p>Elven chain wasn't technically a magic item either. Maybe that's too much of a quibble, but lower magic level of 5e (which I like) means a lot less elven chain floating around out there. And the spellcasting in armor element has been changed in general in 5e. Bladesingers in 5e <em>can</em> cast in studded leather. Put together, I think they ought to be able to cast in the closest non-magical equivalent to elven chain, which is the chain shirt. Otherwise they are going to build a Dex-based character who fights with a finesse weapon, and if they ever come across elven chain, even if I just let them use it with Bladesong, they would be better off wearing the studded leather they are already wearing due to the Dex max on medium armor...and they aren't going to want to use that magic longsword they found either because they have Dex rather than Strength. </p><p></p><p></p><p></p><p>I'm keeping the traditional feel and updating it to 5e sensibilities. For instance, I would never try to convert a previous edition element in such a way as to have a character that was proficient in armor but couldn't cast spells in it--that has no place in 5e. More relevantly, the finesse weapon mechanic means characters either go Dex or Str or Str with a little Dex if they are restricted to medium armor. That mechanical assumption needs to be respected in any update.</p><p></p><p></p><p></p><p>I addressed this on another thread, and I'll link you to the post to avoid dual-conversing.</p><p></p><p><a href="http://www.enworld.org/forum/showthread.php?519848-Proposal-Fighter-mage-thief-quick-and-dirty-concurrent-multiclassing-gestalt-rules/page7&p=7011783&viewfull=1#post7011783" target="_blank">http://www.enworld.org/forum/showthread.php?519848-Proposal-Fighter-mage-thief-quick-and-dirty-concurrent-multiclassing-gestalt-rules/page7&p=7011783&viewfull=1#post7011783</a></p><p></p><p></p><p></p><p>Not really. The character is still a heavily MAD class. They need an attack stat and a casting stat. That puts them on part with those other classes. However, if they are going to go Strength based attack (ie, longsword) they also need a tertiary Dexterity stat for AC, and they are <em>really, really</em> going to suffer. A Strength-based Bladesinger is unacceptably horribly gimped compared to a Dex-based version. If the only thing wrong with this picture was that longsword can't be wielded as a finesse weapon, I'd have just fixed it for them. But you get the elven chain, the chain shirt introduction, and the need to make it 5e appropriate, and that is where I refer you back to the OP to see how it all makes sense as not working.</p></blockquote><p></p>
[QUOTE="Sword of Spirit, post: 7011789, member: 6677017"] Elven chain wasn't technically a magic item either. Maybe that's too much of a quibble, but lower magic level of 5e (which I like) means a lot less elven chain floating around out there. And the spellcasting in armor element has been changed in general in 5e. Bladesingers in 5e [I]can[/I] cast in studded leather. Put together, I think they ought to be able to cast in the closest non-magical equivalent to elven chain, which is the chain shirt. Otherwise they are going to build a Dex-based character who fights with a finesse weapon, and if they ever come across elven chain, even if I just let them use it with Bladesong, they would be better off wearing the studded leather they are already wearing due to the Dex max on medium armor...and they aren't going to want to use that magic longsword they found either because they have Dex rather than Strength. I'm keeping the traditional feel and updating it to 5e sensibilities. For instance, I would never try to convert a previous edition element in such a way as to have a character that was proficient in armor but couldn't cast spells in it--that has no place in 5e. More relevantly, the finesse weapon mechanic means characters either go Dex or Str or Str with a little Dex if they are restricted to medium armor. That mechanical assumption needs to be respected in any update. I addressed this on another thread, and I'll link you to the post to avoid dual-conversing. [URL="http://www.enworld.org/forum/showthread.php?519848-Proposal-Fighter-mage-thief-quick-and-dirty-concurrent-multiclassing-gestalt-rules/page7&p=7011783&viewfull=1#post7011783"]http://www.enworld.org/forum/showthread.php?519848-Proposal-Fighter-mage-thief-quick-and-dirty-concurrent-multiclassing-gestalt-rules/page7&p=7011783&viewfull=1#post7011783[/URL] Not really. The character is still a heavily MAD class. They need an attack stat and a casting stat. That puts them on part with those other classes. However, if they are going to go Strength based attack (ie, longsword) they also need a tertiary Dexterity stat for AC, and they are [I]really, really[/I] going to suffer. A Strength-based Bladesinger is unacceptably horribly gimped compared to a Dex-based version. If the only thing wrong with this picture was that longsword can't be wielded as a finesse weapon, I'd have just fixed it for them. But you get the elven chain, the chain shirt introduction, and the need to make it 5e appropriate, and that is where I refer you back to the OP to see how it all makes sense as not working. [/QUOTE]
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