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<blockquote data-quote="the Jester" data-source="post: 314026" data-attributes="member: 1210"><p>Uh... the touch attack is EASY to hit with. A save is not always HARD to make. </p><p></p><p>I don't think you'll find anyone around here who thinks a variant lightning bolt that requires a ranged touch against each potential target but doesn't allow a save is balanced (assuming that's the only change you make).</p><p></p><p>No, I haven't seen Acid Spittle, but I haven't looked in MoF at all. In my experience, anything from FR is more likely to break the balance beam than core stuff. It seems (generally) not well-playtested, but I guess in a FR game where _everything_ is powered up, there's a whole new concept of "balance"...</p><p></p><p>You're right about PWB affecting multiple targets, but it still only lasts a little while unless your total hp is 50 or less. And it maxes out at 200 hp. This baby can get a critter with 1000000 hp with no save; if it doesn't have SR it's screwed.</p><p></p><p>I notice you changed a few things about it, but I still think it's way overpowered without a save. Think about it: is there ANY reason anyone in their right mind would choose blindness over this? Slightly longer range, sure; but who will choose that over no saving throw? Not me, not your villain, not likely anyone. If it's hands down better than other spells of its level, I'd say it's overpowered. </p><p></p><p>No save = MUCH higher level.</p></blockquote><p></p>
[QUOTE="the Jester, post: 314026, member: 1210"] Uh... the touch attack is EASY to hit with. A save is not always HARD to make. I don't think you'll find anyone around here who thinks a variant lightning bolt that requires a ranged touch against each potential target but doesn't allow a save is balanced (assuming that's the only change you make). No, I haven't seen Acid Spittle, but I haven't looked in MoF at all. In my experience, anything from FR is more likely to break the balance beam than core stuff. It seems (generally) not well-playtested, but I guess in a FR game where _everything_ is powered up, there's a whole new concept of "balance"... You're right about PWB affecting multiple targets, but it still only lasts a little while unless your total hp is 50 or less. And it maxes out at 200 hp. This baby can get a critter with 1000000 hp with no save; if it doesn't have SR it's screwed. I notice you changed a few things about it, but I still think it's way overpowered without a save. Think about it: is there ANY reason anyone in their right mind would choose blindness over this? Slightly longer range, sure; but who will choose that over no saving throw? Not me, not your villain, not likely anyone. If it's hands down better than other spells of its level, I'd say it's overpowered. No save = MUCH higher level. [/QUOTE]
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