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Need a Froghemoth!
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<blockquote data-quote="Mesh Hong" data-source="post: 4576494" data-attributes="member: 73463"><p>I am not sure if this is exactly what you are after but I knocked up this for you.</p><p> </p><p>Froghemoth lvl 16 (elite brute)</p><p>Froghemoth Young lvl 14 (skirmisher)</p><p>Froghemoth Spawnling lvl 14 (minion)</p><p> </p><p>I did this on my lunch break so I havn't had time to see if they are balance. Also my own campaign hasn't reached such a high level so I have no real experience of paragon power levels for your group.</p><p> </p><p>--------------------------------------------------------------------</p><p>Froghemoth Level 16 Elite Brute </p><p>Huge Natural Beast XP 2,800</p><p><strong>Initiative</strong> +13 <strong>Senses</strong> Perception +13</p><p><strong>HP</strong> 384; <strong>Bloodied</strong> 192; see Bloodied Croak</p><p><strong>AC</strong> 30; <strong>Fortitude</strong> 31, <strong>Reflex</strong> 29, <strong>Will</strong> 28</p><p><strong>Immune</strong> poison; </p><p><strong>Resist</strong> 10 thunder; </p><p><strong>Vulnerable</strong> 5 fire</p><p><strong>Saving Throws</strong> +2</p><p><strong>Speed</strong> 5, 6 swim</p><p><strong>Action Points</strong> 1</p><p></p><p>[FONT=D&D 4e icons]M[/FONT] <strong>Frog Slam</strong> (Standard; at-will)</p><p>Reach 2; attack +19 vs. AC; 2d8+7 damage</p><p> </p><p>[FONT=D&D 4e icons]m[/FONT] <strong>Big Bite</strong> (Standard; at-will) ♦ <strong>poison</strong></p><p>Reach 2; attack +19 vs. AC; 3d6+7 damage; on hit secondary attack +15 vs. Fortitude; on hit target takes 5 ongoing poison damage and is dazed (save ends both)</p><p> </p><p>[FONT=D&D 4e icons]m[/FONT] <strong>Push Them Around</strong> (Move; recharge [FONT=D&D 4e icons]456[/FONT])</p><p>Attack +17 vs. Fortitude; 1d10+7 damage ; on hit target is pushed 4 squares and knocked prone</p><p> </p><p>[FONT=D&D 4e icons]c[/FONT] <strong>Deafening Croak</strong> (Standard; encounter) ♦ <strong>thunder</strong></p><p>Close Blast 5; attack +17 vs. Fortitude; 3d6+6 thunder damage; on hit target is pushed 1 square and deafened (save ends)</p><p> </p><p><strong>Giant Leap for Frog Kind</strong> (Move; encounter)</p><p>Foghemoth makes a giant leap; may shift up to 6 squares as a move action</p><p> </p><p><strong>Bloodied Croak</strong> (Immediate Reaction) ♦ <strong>when bloodied</strong></p><p>When bloodied Froghemoth's Deafening Croak Ability immediately recharges and is activated</p><p> </p><p><strong>Alignment</strong> Unaligned <strong>Languages</strong> </p><p><strong>Skills</strong> endurance, perception</p><p><strong>Str</strong> 24 (+15) <strong>Dex</strong> 20 (+13) <strong>Wis</strong> 20 (+13)</p><p><strong>Con</strong> 22 (+14) <strong>Int</strong> 18 (+12) <strong>Cha</strong> 19 (+12) </p><p>-------------------------------------------------------------------</p><p>Froghemoth Young Level 14 Skirmisher</p><p>Large Natural Beast XP 1,000</p><p><strong>Initiative</strong> +12 <strong>Senses</strong> Perception +11</p><p><strong>HP</strong> 140; <strong>Bloodied</strong> 70</p><p><strong>AC</strong> 28; <strong>Fortitude</strong> 27, <strong>Reflex</strong> 26, <strong>Will</strong> 25</p><p><strong>Immune</strong> poison; </p><p><strong>Resist</strong> 5 thunder</p><p><strong>Speed</strong> 5, 6 swim</p><p> </p><p>[FONT=D&D 4e icons]m[/FONT] <strong>Frog Bite</strong> (Standard; at-will) ♦ <strong>poison</strong></p><p>Attack +19 vs. AC; 1d10+6 damage; on hit secondary attack +17 vs. Fortitude; on hit target takes 5 ongoing poison damage (save ends)</p><p> </p><p>[FONT=D&D 4e icons]m[/FONT] <strong>Leaping Charge</strong> (Standard; encounter)</p><p>Froghemoth Young shifts up to 5 squares and makes a Frog Bite attack with a +1 to hit (from charge)</p><p> </p><p>[FONT=D&D 4e icons]r[/FONT] <strong>Spit Poison</strong> (Standard; recharge [FONT=D&D 4e icons]56[/FONT]) ♦ <strong>poison</strong></p><p>Range 10; attack +17 vs. Reflex; 1d8+5 poison damage; on hit target is slowed (save ends)</p><p> </p><p><strong>Amphibian Tactics</strong></p><p>Froghemoth Young deals an additional 2d6 damage if it has combat advantage</p><p> </p><p><strong>Alignment</strong> Unaligned<strong> Languages</strong> </p><p><strong>Skills</strong> endurance, perception</p><p><strong>Str</strong> 23 (+13) <strong>Dex</strong> 20 (+12) <strong>Wis</strong> 18 (+11)</p><p><strong>Con</strong> 20 (+12) <strong>Int</strong> 16 (+10) <strong>Cha</strong> 17 (+10) </p><p>----------------------------------------------------------------</p><p>Froghemoth Spawnling Level 14 Minion</p><p>Medium Natural Beast XP 250</p><p><strong>Initiative</strong> +12 <strong>Senses</strong> Perception +9</p><p><strong>HP</strong> 1; a missed attack never damages a minion.</p><p><strong>AC</strong> 28; <strong>Fortitude</strong> 27, <strong>Reflex</strong> 26, <strong>Will</strong> 24</p><p><strong>Immune</strong> poison</p><p><strong>Speed</strong> 5, 6 swim</p><p> </p><p>[FONT=D&D 4e icons]m[/FONT] <strong>Frog Nip</strong> (Standard; at-will)Attack +19 vs. AC; 6 damage</p><p> </p><p><strong>Spawnling Opportunist</strong> (Immediate Reaction)</p><p>If missed by a melee attack Froghemoth Spawnling may shift 1 square and make a free Frog Nip attack</p><p> </p><p><strong>Alignment</strong> Unaligned <strong>Languages</strong> </p><p><strong>Str</strong> 22 (+13) <strong>Dex</strong> 20 (+12) <strong>Wis</strong> 14 (+9)</p><p><strong>Con</strong> 18 (+11) <strong>Int</strong> 14 (+9) <strong>Cha</strong> 16 (+10) </p><p>------------------------------------------------------------------</p><p> </p><p>any feedback on suitability would be appreciated.</p><p> </p><p>ps. sorry if the formatting is a bit skew it messed it all up when i copied and pasted!</p></blockquote><p></p>
[QUOTE="Mesh Hong, post: 4576494, member: 73463"] I am not sure if this is exactly what you are after but I knocked up this for you. Froghemoth lvl 16 (elite brute) Froghemoth Young lvl 14 (skirmisher) Froghemoth Spawnling lvl 14 (minion) I did this on my lunch break so I havn't had time to see if they are balance. Also my own campaign hasn't reached such a high level so I have no real experience of paragon power levels for your group. -------------------------------------------------------------------- Froghemoth Level 16 Elite Brute Huge Natural Beast XP 2,800 [B]Initiative[/B] +13 [B]Senses[/B] Perception +13 [B]HP[/B] 384; [B]Bloodied[/B] 192; see Bloodied Croak [B]AC[/B] 30; [B]Fortitude[/B] 31, [B]Reflex[/B] 29, [B]Will[/B] 28 [B]Immune[/B] poison; [B]Resist[/B] 10 thunder; [B]Vulnerable[/B] 5 fire [B]Saving Throws[/B] +2 [B]Speed[/B] 5, 6 swim [B]Action Points[/B] 1 [FONT=D&D 4e icons]M[/FONT] [B]Frog Slam[/B] (Standard; at-will) Reach 2; attack +19 vs. AC; 2d8+7 damage [FONT=D&D 4e icons]m[/FONT] [B]Big Bite[/B] (Standard; at-will) ♦ [B]poison[/B] Reach 2; attack +19 vs. AC; 3d6+7 damage; on hit secondary attack +15 vs. Fortitude; on hit target takes 5 ongoing poison damage and is dazed (save ends both) [FONT=D&D 4e icons]m[/FONT] [B]Push Them Around[/B] (Move; recharge [FONT=D&D 4e icons]456[/FONT]) Attack +17 vs. Fortitude; 1d10+7 damage ; on hit target is pushed 4 squares and knocked prone [FONT=D&D 4e icons]c[/FONT] [B]Deafening Croak[/B] (Standard; encounter) ♦ [B]thunder[/B] Close Blast 5; attack +17 vs. Fortitude; 3d6+6 thunder damage; on hit target is pushed 1 square and deafened (save ends) [B]Giant Leap for Frog Kind[/B] (Move; encounter) Foghemoth makes a giant leap; may shift up to 6 squares as a move action [B]Bloodied Croak[/B] (Immediate Reaction) ♦ [B]when bloodied[/B] When bloodied Froghemoth's Deafening Croak Ability immediately recharges and is activated [B]Alignment[/B] Unaligned [B]Languages[/B] [B]Skills[/B] endurance, perception [B]Str[/B] 24 (+15) [B]Dex[/B] 20 (+13) [B]Wis[/B] 20 (+13) [B]Con[/B] 22 (+14) [B]Int[/B] 18 (+12) [B]Cha[/B] 19 (+12) ------------------------------------------------------------------- Froghemoth Young Level 14 Skirmisher Large Natural Beast XP 1,000 [B]Initiative[/B] +12 [B]Senses[/B] Perception +11 [B]HP[/B] 140; [B]Bloodied[/B] 70 [B]AC[/B] 28; [B]Fortitude[/B] 27, [B]Reflex[/B] 26, [B]Will[/B] 25 [B]Immune[/B] poison; [B]Resist[/B] 5 thunder [B]Speed[/B] 5, 6 swim [FONT=D&D 4e icons]m[/FONT] [B]Frog Bite[/B] (Standard; at-will) ♦ [B]poison[/B] Attack +19 vs. AC; 1d10+6 damage; on hit secondary attack +17 vs. Fortitude; on hit target takes 5 ongoing poison damage (save ends) [FONT=D&D 4e icons]m[/FONT] [B]Leaping Charge[/B] (Standard; encounter) Froghemoth Young shifts up to 5 squares and makes a Frog Bite attack with a +1 to hit (from charge) [FONT=D&D 4e icons]r[/FONT] [B]Spit Poison[/B] (Standard; recharge [FONT=D&D 4e icons]56[/FONT]) ♦ [B]poison[/B] Range 10; attack +17 vs. Reflex; 1d8+5 poison damage; on hit target is slowed (save ends) [B]Amphibian Tactics[/B] Froghemoth Young deals an additional 2d6 damage if it has combat advantage [B]Alignment[/B] Unaligned[B] Languages[/B] [B]Skills[/B] endurance, perception [B]Str[/B] 23 (+13) [B]Dex[/B] 20 (+12) [B]Wis[/B] 18 (+11) [B]Con[/B] 20 (+12) [B]Int[/B] 16 (+10) [B]Cha[/B] 17 (+10) ---------------------------------------------------------------- Froghemoth Spawnling Level 14 Minion Medium Natural Beast XP 250 [B]Initiative[/B] +12 [B]Senses[/B] Perception +9 [B]HP[/B] 1; a missed attack never damages a minion. [B]AC[/B] 28; [B]Fortitude[/B] 27, [B]Reflex[/B] 26, [B]Will[/B] 24 [B]Immune[/B] poison [B]Speed[/B] 5, 6 swim [FONT=D&D 4e icons]m[/FONT] [B]Frog Nip[/B] (Standard; at-will)Attack +19 vs. AC; 6 damage [B]Spawnling Opportunist[/B] (Immediate Reaction) If missed by a melee attack Froghemoth Spawnling may shift 1 square and make a free Frog Nip attack [B]Alignment[/B] Unaligned [B]Languages[/B] [B]Str[/B] 22 (+13) [B]Dex[/B] 20 (+12) [B]Wis[/B] 14 (+9) [B]Con[/B] 18 (+11) [B]Int[/B] 14 (+9) [B]Cha[/B] 16 (+10) ------------------------------------------------------------------ any feedback on suitability would be appreciated. ps. sorry if the formatting is a bit skew it messed it all up when i copied and pasted! [/QUOTE]
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