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Need a little help fleshing out a pantheon
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<blockquote data-quote="wolff96" data-source="post: 15551" data-attributes="member: 342"><p><strong>Re: Pantheon</strong></p><p></p><p></p><p>They're dealt with -- in this part of the world -- by their absence. The empire was formed by those who hated and feared anyone that wasn't one of "them". Any non-humans and other monsters were pretty ruthlessly culled from the populace at the beginning of the empire. There are humans, a few remaining half-elves and orcs, and nothing else from the demi-human races. Part of the PCs problem is going to be the rabid xenophobia and racism they face most anywhere they go (two dwarves, one elf, one human in the party).</p><p></p><p>As to the intelligent monsters -- the dragons, and races of the underdark that weren't easily destroyed in the purge -- I hadn't really considered them yet. I'll have to come up with something if my PCs interact with them.</p><p></p><p></p><p>The non-living don't die. Therefore Khadi would probably hate them for being outside of her sphere -- the souls never make it to her. The god of necromancy in this pantheon is Kylus. He supports those given to power at any cost -- which includes necromancy.</p><p></p><p></p><p></p><p>I love the relationship between Pholus and Justina. I'm going to use that! Bedint and Khadi aren't really at odds -- every new soul on the planet is someone new for Khadi, and most creation requires some destruction (You can't make an omelet...)</p><p></p><p>As for the alignments, I use those (especially in pantheons) for personality traits more than an overall good vs. evil aspect. Evil is more self-absorbed and less caring than good, while chaos and law explain themselves. The "Good" aspects are just as likely to fight amongst themselves when you think of chaos versus law, or either versus neutrality.</p><p></p><p>------------</p><p></p><p>I'd like to thank everyone that lent a hand on this thread -- I think I've got the Kirian Empire nailed down pretty well. This is my first heavily political campaign -- with some combat thrown in --and I wanted to make sure I had it done up right ahead of time. With all the priestly plots to get entangled in, the players are going to HATE this place! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="wolff96, post: 15551, member: 342"] [b]Re: Pantheon[/b] They're dealt with -- in this part of the world -- by their absence. The empire was formed by those who hated and feared anyone that wasn't one of "them". Any non-humans and other monsters were pretty ruthlessly culled from the populace at the beginning of the empire. There are humans, a few remaining half-elves and orcs, and nothing else from the demi-human races. Part of the PCs problem is going to be the rabid xenophobia and racism they face most anywhere they go (two dwarves, one elf, one human in the party). As to the intelligent monsters -- the dragons, and races of the underdark that weren't easily destroyed in the purge -- I hadn't really considered them yet. I'll have to come up with something if my PCs interact with them. The non-living don't die. Therefore Khadi would probably hate them for being outside of her sphere -- the souls never make it to her. The god of necromancy in this pantheon is Kylus. He supports those given to power at any cost -- which includes necromancy. I love the relationship between Pholus and Justina. I'm going to use that! Bedint and Khadi aren't really at odds -- every new soul on the planet is someone new for Khadi, and most creation requires some destruction (You can't make an omelet...) As for the alignments, I use those (especially in pantheons) for personality traits more than an overall good vs. evil aspect. Evil is more self-absorbed and less caring than good, while chaos and law explain themselves. The "Good" aspects are just as likely to fight amongst themselves when you think of chaos versus law, or either versus neutrality. ------------ I'd like to thank everyone that lent a hand on this thread -- I think I've got the Kirian Empire nailed down pretty well. This is my first heavily political campaign -- with some combat thrown in --and I wanted to make sure I had it done up right ahead of time. With all the priestly plots to get entangled in, the players are going to HATE this place! :) [/QUOTE]
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