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Need a little help with choosing a character for Pathfinder Society (don't worry, I have some guidelines within)
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<blockquote data-quote="krunchyfrogg" data-source="post: 6555323" data-attributes="member: 10107"><p>I had a lot of help with this build. </p><p></p><p>Human Paladin of Shelyn.</p><p></p><p>Stat block 1: STR 18 DEX 14 CON 12 INT 10 WIS 8 CHA 14 (Favored Class: additional HP)</p><p>Stat block 2: STR 16 DEX 14 CON 12 INT 10 WIS 8 CHA 16 (Favored Class: additional HP)</p><p>Stat block 3: STR 18 DEX 14 CON 14 INT 7 WIS 9 CHA 14 (Favored Class: additional SP)</p><p>Stat block 4: STR 16 DEX 14 CON 14 INT 7 WIS 9 CHA 16 (Favored Class: additional SP)</p><p></p><p></p><p>Traits: </p><p>Eyes and Ears of the City (+1 Perception, Perception is a class skill)</p><p>Dangerously Curious (+1 Use Magic Device, UMD is a class skill)</p><p></p><p>Feats:</p><p>Combat Reflexes</p><p>Fey Foundling (heal an additional 2 points with any healing magic)</p><p></p><p>Skills:</p><p>UMD (max)</p><p>Perception (Max)</p><p>Diplomacy (max -2)</p><p>Craft or profession (artist) 1 </p><p>Healing (1) MW Healers Kit</p><p></p><p></p><p>The idea of UMD is to buy wands of Shield, Mirror Image, and anything else to help stay alive. CLW wands don't require a check.</p><p></p><p>What do y'all think? Assuming you like the build, which stat-block is best? </p><p></p><p>What about feats? Should I choose Power Attack instead of Combat Reflexes? I could conceivably drop DEX to 12 and never worry about Combat Reflexes.</p></blockquote><p></p>
[QUOTE="krunchyfrogg, post: 6555323, member: 10107"] I had a lot of help with this build. Human Paladin of Shelyn. Stat block 1: STR 18 DEX 14 CON 12 INT 10 WIS 8 CHA 14 (Favored Class: additional HP) Stat block 2: STR 16 DEX 14 CON 12 INT 10 WIS 8 CHA 16 (Favored Class: additional HP) Stat block 3: STR 18 DEX 14 CON 14 INT 7 WIS 9 CHA 14 (Favored Class: additional SP) Stat block 4: STR 16 DEX 14 CON 14 INT 7 WIS 9 CHA 16 (Favored Class: additional SP) Traits: Eyes and Ears of the City (+1 Perception, Perception is a class skill) Dangerously Curious (+1 Use Magic Device, UMD is a class skill) Feats: Combat Reflexes Fey Foundling (heal an additional 2 points with any healing magic) Skills: UMD (max) Perception (Max) Diplomacy (max -2) Craft or profession (artist) 1 Healing (1) MW Healers Kit The idea of UMD is to buy wands of Shield, Mirror Image, and anything else to help stay alive. CLW wands don't require a check. What do y'all think? Assuming you like the build, which stat-block is best? What about feats? Should I choose Power Attack instead of Combat Reflexes? I could conceivably drop DEX to 12 and never worry about Combat Reflexes. [/QUOTE]
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Need a little help with choosing a character for Pathfinder Society (don't worry, I have some guidelines within)
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