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<blockquote data-quote="Sanzuo" data-source="post: 4500172" data-attributes="member: 66180"><p>Let me reemphasize - you do NOT add class LEVELS. Monsters work completely differently than player characters. When you add a class to a monster, you add it as a TEMPLATE. Which makes it elite, which makes it as effective as about two monsters rolled into one.</p><p></p><p>Lets look at your example, I don't have the books in front of me so I will be abstracting the mechanics a bit;</p><p></p><p>12 level 6 brutes = 12 regular mobs. </p><p></p><p>This is already a tough fight for a level 5 party. Depending on the party composition, at the most optimal you will be doing a fighting retreat down a narrow corridor and hope the enemy surrenders before you do. (Sounds like what you described.)</p><p></p><p>12 level 6 brutes with the fighter template added = 24 regular mobs.</p><p></p><p>Now the brutes are all ELITE. Meaning they have DOUBLE hit points and improved defenses, not to mention more encounter and daily powers each. The fight is mechanically TWICE AS HARD because 1 elite = 2 normal creatures. For a normal level 5 party this would end up with the players getting massacred.</p><p></p><p>Adding a CLASS template to a monster is a BIG DEAL. It makes it much tougher. It's completely legitimate as far as the rules go, but your DM is sure running a really gritty game if he's doing this regularly. It sounds as though you were meant to retreat from that fight.</p></blockquote><p></p>
[QUOTE="Sanzuo, post: 4500172, member: 66180"] Let me reemphasize - you do NOT add class LEVELS. Monsters work completely differently than player characters. When you add a class to a monster, you add it as a TEMPLATE. Which makes it elite, which makes it as effective as about two monsters rolled into one. Lets look at your example, I don't have the books in front of me so I will be abstracting the mechanics a bit; 12 level 6 brutes = 12 regular mobs. This is already a tough fight for a level 5 party. Depending on the party composition, at the most optimal you will be doing a fighting retreat down a narrow corridor and hope the enemy surrenders before you do. (Sounds like what you described.) 12 level 6 brutes with the fighter template added = 24 regular mobs. Now the brutes are all ELITE. Meaning they have DOUBLE hit points and improved defenses, not to mention more encounter and daily powers each. The fight is mechanically TWICE AS HARD because 1 elite = 2 normal creatures. For a normal level 5 party this would end up with the players getting massacred. Adding a CLASS template to a monster is a BIG DEAL. It makes it much tougher. It's completely legitimate as far as the rules go, but your DM is sure running a really gritty game if he's doing this regularly. It sounds as though you were meant to retreat from that fight. [/QUOTE]
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