Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Need a new money system
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="garrowolf" data-source="post: 5322855" data-attributes="member: 31900"><p>Well one of the things I would do is get rid of gold. Basically people in history rarely actually had gold. They did everything in silver. If you have something worth gold then you would trade that back and forth or they would just tell you that they have no way to make change of that level. </p><p></p><p>Basically make it so that they can't change it all into money easily. They will have to store it somewhere or donate it or something. No one has the money to do buy all these magic items. Basically take it back to a barter economy for unusual items. </p><p></p><p>One of the things that you could do as well to simplfy the money is if they are always in the same area then have them buy into an inn. They get everything there for free after that. </p><p></p><p>The other thing that I did was to take all the magic items off the market. basically magic items had to be bonded to the person that they were made for. So if you picked them up later and they were not bonded to you then they were only worth the base item of the sword or stick (wand). You had to actually have an item made for you. Then that item would grow in power with you as you level.</p></blockquote><p></p>
[QUOTE="garrowolf, post: 5322855, member: 31900"] Well one of the things I would do is get rid of gold. Basically people in history rarely actually had gold. They did everything in silver. If you have something worth gold then you would trade that back and forth or they would just tell you that they have no way to make change of that level. Basically make it so that they can't change it all into money easily. They will have to store it somewhere or donate it or something. No one has the money to do buy all these magic items. Basically take it back to a barter economy for unusual items. One of the things that you could do as well to simplfy the money is if they are always in the same area then have them buy into an inn. They get everything there for free after that. The other thing that I did was to take all the magic items off the market. basically magic items had to be bonded to the person that they were made for. So if you picked them up later and they were not bonded to you then they were only worth the base item of the sword or stick (wand). You had to actually have an item made for you. Then that item would grow in power with you as you level. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Need a new money system
Top