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<blockquote data-quote="Agent Oracle" data-source="post: 2904814" data-attributes="member: 40076"><p>I'm taking Sir Brennin's idea and running with it.</p><p></p><p>The PC's are Operatives _for_ the Dragon Empire, (One player rolled up a dragon shaman, Red Dragon focused) who happen to have Died, but were cloned, and their "brain tapes" uploaded into the clones. Sadly, the brain tapes were over two years out of date (These things were supposed to be updated weekly, but it's painful to update them, which is why the previous operatives avoided them)</p><p></p><p>A lot can happen in two years, and they have allready discovered that they are out of their element. They still look, act, and sound like their older, more experienced counterparts, which means that the NPC's that thye had interacted with are all familiar with them, and talk casually to them, often about things that the PC's have no knowledge of. </p><p></p><p>Tonight was just character roll-up, intro, and a single encounter (where they beat back some CR 1/2 foes). My players are a Dragon Shaman (red), a Duskblade, a fighter, and a pilot.</p><p></p><p>Stats were not kind, one character (the duskblade) has a highest stat of 12, and a lowest stat of 9. He's almost perfectly average human. The Fighter has one 17, three middling stats, and two nines.</p><p></p><p>When it comes to reestablishing themselves in however deep they were in, the only thing that they have to work with is two years worth of Personal logs from one of the Player's previous life. I plan for him to relate information slowly, with lots of code words for various people and places. Have to make them seem ordinary, without being suspicious...</p></blockquote><p></p>
[QUOTE="Agent Oracle, post: 2904814, member: 40076"] I'm taking Sir Brennin's idea and running with it. The PC's are Operatives _for_ the Dragon Empire, (One player rolled up a dragon shaman, Red Dragon focused) who happen to have Died, but were cloned, and their "brain tapes" uploaded into the clones. Sadly, the brain tapes were over two years out of date (These things were supposed to be updated weekly, but it's painful to update them, which is why the previous operatives avoided them) A lot can happen in two years, and they have allready discovered that they are out of their element. They still look, act, and sound like their older, more experienced counterparts, which means that the NPC's that thye had interacted with are all familiar with them, and talk casually to them, often about things that the PC's have no knowledge of. Tonight was just character roll-up, intro, and a single encounter (where they beat back some CR 1/2 foes). My players are a Dragon Shaman (red), a Duskblade, a fighter, and a pilot. Stats were not kind, one character (the duskblade) has a highest stat of 12, and a lowest stat of 9. He's almost perfectly average human. The Fighter has one 17, three middling stats, and two nines. When it comes to reestablishing themselves in however deep they were in, the only thing that they have to work with is two years worth of Personal logs from one of the Player's previous life. I plan for him to relate information slowly, with lots of code words for various people and places. Have to make them seem ordinary, without being suspicious... [/QUOTE]
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