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<blockquote data-quote="The Souljourner" data-source="post: 519761" data-attributes="member: 1622"><p>Dropping dies is *really* difficult to figure out manually through mathematics. Believe me, a friend of mine got his Masters in math and he'll lose you 5 seconds into the conversation. The way I do it (as befits my occupation) is to write a quick and dirty C program to simply roll the stated die combination 10,000 times and get the average. Nice thing is, it can also show your chances of getting any specific number as well, and you can change all the variables on the fly so you can get the answer to any specific question in a matter of 10 seconds. ... of course I'm not sure where that program is right now, but I'm sure I could re-write it fairly quickly.</p><p></p><p>-The Souljourner</p></blockquote><p></p>
[QUOTE="The Souljourner, post: 519761, member: 1622"] Dropping dies is *really* difficult to figure out manually through mathematics. Believe me, a friend of mine got his Masters in math and he'll lose you 5 seconds into the conversation. The way I do it (as befits my occupation) is to write a quick and dirty C program to simply roll the stated die combination 10,000 times and get the average. Nice thing is, it can also show your chances of getting any specific number as well, and you can change all the variables on the fly so you can get the answer to any specific question in a matter of 10 seconds. ... of course I'm not sure where that program is right now, but I'm sure I could re-write it fairly quickly. -The Souljourner [/QUOTE]
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