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Need advice: creating PC's within the context of a unfamiliar setting.
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<blockquote data-quote="darkrose50" data-source="post: 6985915" data-attributes="member: 70793"><p>[1a] Have them summoned from alternate realities and/or different planets.</p><p>[1b] I am playing in a 3.5 D&D Ravenloft game currently with an old west mad scientist (from the Shadows of Brimstone setting, similar to Deadlands). It is fun to wield a colt revolver in D&D (took a firearms feat).</p><p>[1c] In another 3.5 D&D game the party was summoned from alternate dimensions and/or different planets in order to complete a quest. I was extremely tempted to play a Fraggle Bard, from Fraggle Rock.</p><p> </p><p>[2a] Have them begin the game with amnesia (leaving class abilities and professional skills intact).</p><p>[2b] SyFi has a rather cool show called Dark Matter that did this. It screams RPG.</p><p>[2c] Play a few sessions and then have each player come up with a background fact about each other’s player’s backgrounds.</p><p>[2d] Introduce their backgrounds slowly. </p><p> </p><p>-The groom of an angry bride and/or family “stood-up” on her wedding day. The father? The local thieves guild grandmaster. The bride-to-be? Well she is cursed by a witch to kill her first husband in her sleep. The curse seems happy enough to consider a fiance as close enough to husband to kick in. Have her be some crazy stealthy sleeping ninja that shadow-walks to wherever he is, and tries to murder him at night. The father has a second husband lined up. </p><p>-The weapon-smith and/or wizard that was commissioned to deliver the duke a masterpiece and/or enchanted sword (the PC could be an apprentice or an enchanter that will slowly remember how to enchant as they gain levels). The duke thinks that there is thievery involved. The sword? It can talk telepathically, is +1 (or grants advantage against goblins, or something), can dance giving a +1 AC (perhaps later also attack by itself), has a fly speed of whatever is needed to stay within the same square as its wielder, cannot go further than a square away, is madly in love with its creator, and is up to some shenanigans.</p><p>-A visiting princess, wearing an enchanted ring that changes her appearance. Everyone is frantically looking for her in order to prevent an international incident. The ring gives off a pleasant sensation (it is also a ring of sustenance . . . so she sleeps like 2-hours a night, and does not need to eat), and the wearer feels that there may be consequences for taking the ring off (she would then be hungry and would then need to sleep ~8-hours a night).</p><p>-A man who volunteered to be the village’s sacrifice to a nearby monster, so that the monster would leave his village alone. He thought that he was terminally ill, but his "best-friend" wants to marry his girlfriend/wife, has been poisoning him, and conning him into thinking that he is terminally ill.</p><p>-A werewolf (house-rule something up, the standard werewolf’s are too powerful and creepy evil) that has been searching for her pup-napped newborn. The circus kidnapped them for their freak show. Or perhaps one of those cat folks with a choker that makes her look human (or she has a soul that is part cat-folk and part human, and can look like either with some innate effort).</p><p>-The paladin/cleric? Well he is actually a sentient holy avenger, is on holiday, and was temporally given a human body by the god he serves as payment for deeds well done. For some reason he finds that weapon-smith/wizard's sentient sword to be attractive. The paladin order and/or clerics are looking for this missing artifact, and need it to combat a great evil. Divination spells keep leading them to the party, but they cannot seem to find the holy avenger. You could use this group of Paladins and clerics to help the party beat a powerful foe (let the PCs be the heroes).</p></blockquote><p></p>
[QUOTE="darkrose50, post: 6985915, member: 70793"] [1a] Have them summoned from alternate realities and/or different planets. [1b] I am playing in a 3.5 D&D Ravenloft game currently with an old west mad scientist (from the Shadows of Brimstone setting, similar to Deadlands). It is fun to wield a colt revolver in D&D (took a firearms feat). [1c] In another 3.5 D&D game the party was summoned from alternate dimensions and/or different planets in order to complete a quest. I was extremely tempted to play a Fraggle Bard, from Fraggle Rock. [2a] Have them begin the game with amnesia (leaving class abilities and professional skills intact). [2b] SyFi has a rather cool show called Dark Matter that did this. It screams RPG. [2c] Play a few sessions and then have each player come up with a background fact about each other’s player’s backgrounds. [2d] Introduce their backgrounds slowly. -The groom of an angry bride and/or family “stood-up” on her wedding day. The father? The local thieves guild grandmaster. The bride-to-be? Well she is cursed by a witch to kill her first husband in her sleep. The curse seems happy enough to consider a fiance as close enough to husband to kick in. Have her be some crazy stealthy sleeping ninja that shadow-walks to wherever he is, and tries to murder him at night. The father has a second husband lined up. -The weapon-smith and/or wizard that was commissioned to deliver the duke a masterpiece and/or enchanted sword (the PC could be an apprentice or an enchanter that will slowly remember how to enchant as they gain levels). The duke thinks that there is thievery involved. The sword? It can talk telepathically, is +1 (or grants advantage against goblins, or something), can dance giving a +1 AC (perhaps later also attack by itself), has a fly speed of whatever is needed to stay within the same square as its wielder, cannot go further than a square away, is madly in love with its creator, and is up to some shenanigans. -A visiting princess, wearing an enchanted ring that changes her appearance. Everyone is frantically looking for her in order to prevent an international incident. The ring gives off a pleasant sensation (it is also a ring of sustenance . . . so she sleeps like 2-hours a night, and does not need to eat), and the wearer feels that there may be consequences for taking the ring off (she would then be hungry and would then need to sleep ~8-hours a night). -A man who volunteered to be the village’s sacrifice to a nearby monster, so that the monster would leave his village alone. He thought that he was terminally ill, but his "best-friend" wants to marry his girlfriend/wife, has been poisoning him, and conning him into thinking that he is terminally ill. -A werewolf (house-rule something up, the standard werewolf’s are too powerful and creepy evil) that has been searching for her pup-napped newborn. The circus kidnapped them for their freak show. Or perhaps one of those cat folks with a choker that makes her look human (or she has a soul that is part cat-folk and part human, and can look like either with some innate effort). -The paladin/cleric? Well he is actually a sentient holy avenger, is on holiday, and was temporally given a human body by the god he serves as payment for deeds well done. For some reason he finds that weapon-smith/wizard's sentient sword to be attractive. The paladin order and/or clerics are looking for this missing artifact, and need it to combat a great evil. Divination spells keep leading them to the party, but they cannot seem to find the holy avenger. You could use this group of Paladins and clerics to help the party beat a powerful foe (let the PCs be the heroes). [/QUOTE]
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