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Need advice: DMing for the first time in a looooong time
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<blockquote data-quote="Gnome Berzerker" data-source="post: 1126954" data-attributes="member: 13792"><p>I'm going to be DMing for the first time in a long freakin' time next week. </p><p></p><p>I've decided to start the campaign at 2nd level, so the characters will be a little bit more powerful than they normally are when they start off. </p><p></p><p>I want to use a module, and I'm considering the Sunless Citadel (I had a lot of fun with it when I played though it, and no one in this group is familiar with it). Is the Sunless Citadel a good module for a new DM? Would I have any problems with it, and would a 2nd level party be a good level to go though it (there will be 4 players)? Is a 2nd level party too powerful?</p><p></p><p>With four players, should I provide an NPC [spoiler]or is Meepo enough[/spoiler]? I'm pretty sure the party will have a Paladin, a Sorcerer, a Cleric, and a Barbarian. Can the party survive without a Rogue? This is where the NPC idea comes in. Should there be a Rogue there? Can [spoiler]Meepo[/spoiler] be a decent Rogue, and stick with the party?</p><p></p><p></p><p>ON EDIT: Which books (besides PHB and DMG) should I allow in the game? This group doesn't have any powergamers in it, but I still want to avoid allowing anything unbalancing into the game.</p></blockquote><p></p>
[QUOTE="Gnome Berzerker, post: 1126954, member: 13792"] I'm going to be DMing for the first time in a long freakin' time next week. I've decided to start the campaign at 2nd level, so the characters will be a little bit more powerful than they normally are when they start off. I want to use a module, and I'm considering the Sunless Citadel (I had a lot of fun with it when I played though it, and no one in this group is familiar with it). Is the Sunless Citadel a good module for a new DM? Would I have any problems with it, and would a 2nd level party be a good level to go though it (there will be 4 players)? Is a 2nd level party too powerful? With four players, should I provide an NPC [spoiler]or is Meepo enough[/spoiler]? I'm pretty sure the party will have a Paladin, a Sorcerer, a Cleric, and a Barbarian. Can the party survive without a Rogue? This is where the NPC idea comes in. Should there be a Rogue there? Can [spoiler]Meepo[/spoiler] be a decent Rogue, and stick with the party? ON EDIT: Which books (besides PHB and DMG) should I allow in the game? This group doesn't have any powergamers in it, but I still want to avoid allowing anything unbalancing into the game. [/QUOTE]
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