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Need advice for an adventure in Hillsfar.
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<blockquote data-quote="Kristivas" data-source="post: 6249049" data-attributes="member: 34179"><p>I should note, first off, that I'm playing post-Spellplague with 3.5 rules.</p><p></p><p>The two NPCs are Mini Big Bads. The organization they're working with is trying to reclaim the Crown of Horns and resurrect the dead deity Myrkul, which also requires capturing and killing two of the PCs in a sacrifice (or so the group was told). There aren't many who know how to enact the ritual that should theoretically put Myrkul back together, and the group has decided to ax them, steal the crown from Mulmaster [it's not really there, teehee, but info about it is] without being obliterated, and toss it into the fires of Mordor (I haven't worked out how they'll get rid of the crown if they manage to capture it, but it's a ways off).</p><p></p><p>Not only were Bane and Myrkul once allies, but with Bane's power grab of the Goblin Deities, Tiamat, Loviatar, etc.. it would do not only to have his old friend returned, but also in his debt.</p><p></p><p>Amid all of the charity and shows of kindness, the husband and wife are trying to find the perfect alchemical formula to put into the water supply of the town in order to turn the majority into slaves. So far, they're just poisoning a few of the wells and making a grand showing of coming along to help the sick. This is to further their political reputation, and to study the progress of their experiments. They're getting close.</p><p></p><p>The Cleric is loyal to the Grand Perceptor of Bane, as the rest of the organization is based in Mulmaster (where the group will be headed next). Though, I should note, the plan to restore Myrkul is not commonly known. Certain members of the Church of Bane and the Church of Loviatar either put this plan together, or it was divinely inspired to them. Either way, they're keeping it as quiet as they can.</p><p></p><p>She and her husband very much share the same goals and loyalties. "You had me at baby cannibalism!"</p><p></p><p>It's likely the cleric and wizard will either kill the PCs or die. The group is rather slick, using Dimensional Anchor to trap pretty much any casters they encounter to keep them from teleporting. Even if one of the Bads would try and surrender, the group's not likely to take them prisoner for later escapes, firm in the belief that minions of Bane are too dangerous to let live.</p><p></p><p>The Rogue, Warblade, and Psychic Warrior are Human. The Sorceress and Archer are both Elves. The Sorceress can Alter Self herself, and they're going to have to figure something out with the archer. I'm not sure if she picked up Polymorph (sigh), but if so, that would help to get him in.</p><p></p><p>They haven't met the Harper's yet. I thought to add them in if the group manages to escape Mulmaster with information on the crown. By then, they would have gotten the Harpers' attention, I'd imagine.</p><p></p><p>Appreciate any advice. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Kristivas, post: 6249049, member: 34179"] I should note, first off, that I'm playing post-Spellplague with 3.5 rules. The two NPCs are Mini Big Bads. The organization they're working with is trying to reclaim the Crown of Horns and resurrect the dead deity Myrkul, which also requires capturing and killing two of the PCs in a sacrifice (or so the group was told). There aren't many who know how to enact the ritual that should theoretically put Myrkul back together, and the group has decided to ax them, steal the crown from Mulmaster [it's not really there, teehee, but info about it is] without being obliterated, and toss it into the fires of Mordor (I haven't worked out how they'll get rid of the crown if they manage to capture it, but it's a ways off). Not only were Bane and Myrkul once allies, but with Bane's power grab of the Goblin Deities, Tiamat, Loviatar, etc.. it would do not only to have his old friend returned, but also in his debt. Amid all of the charity and shows of kindness, the husband and wife are trying to find the perfect alchemical formula to put into the water supply of the town in order to turn the majority into slaves. So far, they're just poisoning a few of the wells and making a grand showing of coming along to help the sick. This is to further their political reputation, and to study the progress of their experiments. They're getting close. The Cleric is loyal to the Grand Perceptor of Bane, as the rest of the organization is based in Mulmaster (where the group will be headed next). Though, I should note, the plan to restore Myrkul is not commonly known. Certain members of the Church of Bane and the Church of Loviatar either put this plan together, or it was divinely inspired to them. Either way, they're keeping it as quiet as they can. She and her husband very much share the same goals and loyalties. "You had me at baby cannibalism!" It's likely the cleric and wizard will either kill the PCs or die. The group is rather slick, using Dimensional Anchor to trap pretty much any casters they encounter to keep them from teleporting. Even if one of the Bads would try and surrender, the group's not likely to take them prisoner for later escapes, firm in the belief that minions of Bane are too dangerous to let live. The Rogue, Warblade, and Psychic Warrior are Human. The Sorceress and Archer are both Elves. The Sorceress can Alter Self herself, and they're going to have to figure something out with the archer. I'm not sure if she picked up Polymorph (sigh), but if so, that would help to get him in. They haven't met the Harper's yet. I thought to add them in if the group manages to escape Mulmaster with information on the crown. By then, they would have gotten the Harpers' attention, I'd imagine. Appreciate any advice. :) [/QUOTE]
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