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Need Advice for Expedition to Castle Ravenloft *spoilers*
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<blockquote data-quote="FnordBear" data-source="post: 3454047" data-attributes="member: 15897"><p>Hello,</p><p></p><p>I will be soon starting up an expedition to Castle Ravenloft campaign and am looking for some plot/encounter advice. I am going to be running the campaign in a more or less modified version of Greyhawk. The secondary goal/subplot from the adventure I will be using the Strahd creating an undead army. I am planning on this campaign lasting many sessions so length of plot is important. </p><p></p><p></p><p>Spoiler space</p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p>To "stretch" the plot and to dump a few story elements I dislike I am focusing on the scenarios involving the Mountain, Forest, and Swamp fanes. I have decided to stretch each of these in to a full blow side quest. For the Swamp fane I will have the PCs find that Strahd has dominated and enslaved the leaders of a tribe of Lizardfolk who now reveare him as a god. Strahd is further training some of thier better fighters to eventually be ready to be his elite vampire guard. The PCs will, if they think and talk before fight, find that not all the tribe is under his sway and they can gain several allies to help eliminate those who willingly follow Strahd and free those that dont.</p><p></p><p>For the Mountain fane I am going to bring in a clan of duegar who have taken over an old dwarven silver mine. The spirits of the Dwarves who one lived thier (and died when an earthquake suddenly collapsed many of thier tunnels) entreat the PCs to remove the Duegar who are defiling the shrines to Moradin. This will be more a strait up dungeon crawl/fight that the PCs must endure as Strahd has made a deal with thier thane to ensure the Mountain Fane is guarded.</p><p></p><p>The Forest Fane is where I am drawing blank, the module calls for werewolves however the whole vampires + werewolves thing has been done to death for me so I want to find something more "interesting" to put there. I have Call of Cthulhu d20 and am considering cultists and evil boogey men but even then am drawing a blank.</p><p></p><p>Anyone have any ideas what to do with the Forest Fane in the same flavor as what I have done with the other 2?</p></blockquote><p></p>
[QUOTE="FnordBear, post: 3454047, member: 15897"] Hello, I will be soon starting up an expedition to Castle Ravenloft campaign and am looking for some plot/encounter advice. I am going to be running the campaign in a more or less modified version of Greyhawk. The secondary goal/subplot from the adventure I will be using the Strahd creating an undead army. I am planning on this campaign lasting many sessions so length of plot is important. Spoiler space To "stretch" the plot and to dump a few story elements I dislike I am focusing on the scenarios involving the Mountain, Forest, and Swamp fanes. I have decided to stretch each of these in to a full blow side quest. For the Swamp fane I will have the PCs find that Strahd has dominated and enslaved the leaders of a tribe of Lizardfolk who now reveare him as a god. Strahd is further training some of thier better fighters to eventually be ready to be his elite vampire guard. The PCs will, if they think and talk before fight, find that not all the tribe is under his sway and they can gain several allies to help eliminate those who willingly follow Strahd and free those that dont. For the Mountain fane I am going to bring in a clan of duegar who have taken over an old dwarven silver mine. The spirits of the Dwarves who one lived thier (and died when an earthquake suddenly collapsed many of thier tunnels) entreat the PCs to remove the Duegar who are defiling the shrines to Moradin. This will be more a strait up dungeon crawl/fight that the PCs must endure as Strahd has made a deal with thier thane to ensure the Mountain Fane is guarded. The Forest Fane is where I am drawing blank, the module calls for werewolves however the whole vampires + werewolves thing has been done to death for me so I want to find something more "interesting" to put there. I have Call of Cthulhu d20 and am considering cultists and evil boogey men but even then am drawing a blank. Anyone have any ideas what to do with the Forest Fane in the same flavor as what I have done with the other 2? [/QUOTE]
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