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Need advice: Mass Combat for D&D with Miniatures
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<blockquote data-quote="MerricB" data-source="post: 1280226" data-attributes="member: 3586"><p>G'day, people!</p><p></p><p>I am looking for a good system based on the d20 System that can handle large battles using miniatures. </p><p></p><p>I am not looking for an abstract system where miniatures are not used.</p><p></p><p>The system must be able to handle battles of up to about 2,500 combatants a side, though not requiring that many miniatures. (I got that number by looking at the Battle of Neraka in DL14: Dragons of Triumph). 10:1 scale or 20:1 scale would be fine. 1:1 scale? Forget it.</p><p></p><p>By those criteria, the rules in the <em>D&D Miniatures Handbook</em> can be discarded for they use 1:1 scale. (Also, no rules for determining the ability of cavalry as yet). This is a pity, because otherwise they fulfill another requirement: Simplicity.</p><p></p><p>The simplicity that I require in mass-combat miniatures rules does not appear to be found in the event book <em>Cry Havoc</em> by Skip Williams. Indeed, the rules seem to be <em>more complicated</em> than those of standard D&D combat! I may be mistaken, but there are some things in the rules that seem unnecessarily complicated.</p><p></p><p>(Not to mention that there are some rules that just don't make sense. 50 human soldiers take up a space of 25 squares - each square being 50'x50'!! Please explain that one to me.)</p><p></p><p>So, are there any other miniature rules (based on the d20 system) that can easily handle 2500 combatants a side?</p><p></p><p>Cheers!</p></blockquote><p></p>
[QUOTE="MerricB, post: 1280226, member: 3586"] G'day, people! I am looking for a good system based on the d20 System that can handle large battles using miniatures. I am not looking for an abstract system where miniatures are not used. The system must be able to handle battles of up to about 2,500 combatants a side, though not requiring that many miniatures. (I got that number by looking at the Battle of Neraka in DL14: Dragons of Triumph). 10:1 scale or 20:1 scale would be fine. 1:1 scale? Forget it. By those criteria, the rules in the [i]D&D Miniatures Handbook[/i] can be discarded for they use 1:1 scale. (Also, no rules for determining the ability of cavalry as yet). This is a pity, because otherwise they fulfill another requirement: Simplicity. The simplicity that I require in mass-combat miniatures rules does not appear to be found in the event book [i]Cry Havoc[/i] by Skip Williams. Indeed, the rules seem to be [i]more complicated[/i] than those of standard D&D combat! I may be mistaken, but there are some things in the rules that seem unnecessarily complicated. (Not to mention that there are some rules that just don't make sense. 50 human soldiers take up a space of 25 squares - each square being 50'x50'!! Please explain that one to me.) So, are there any other miniature rules (based on the d20 system) that can easily handle 2500 combatants a side? Cheers! [/QUOTE]
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