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<blockquote data-quote="Raloc" data-source="post: 6719074" data-attributes="member: 28093"><p>It might also be useful to give the OP tips on running an FR campaign in general. A lot of new DMs might find FR a bit intimidating for all the reasons that it can be a challenge to run - namely the huge amount of high powered NPCs and organizations. And while an easy way to get around that is to largely ignore them or say they are always busy with other things, get back to saving the world you PCs, there are better ways.</p><p></p><p>For my part (dunno about 5e) I used to up the PC power level slightly (as well as tune enemies up a tiny amount to match the FR style, namely recurring villains), and also try and get the party to weave their character backgrounds and motivations into the setting in a way that allows for contact and cooperation with some of the iconic NPCs and organizations of the Realms. In one campaign of evil PCs (which went fine, no in-fighting) two of the players made Thayan cousins, one a wizard and one a fighter.</p><p></p><p></p><p>I'm sure everyone has their own approach to these things though, and they might all be helpful to lay out a bit.</p></blockquote><p></p>
[QUOTE="Raloc, post: 6719074, member: 28093"] It might also be useful to give the OP tips on running an FR campaign in general. A lot of new DMs might find FR a bit intimidating for all the reasons that it can be a challenge to run - namely the huge amount of high powered NPCs and organizations. And while an easy way to get around that is to largely ignore them or say they are always busy with other things, get back to saving the world you PCs, there are better ways. For my part (dunno about 5e) I used to up the PC power level slightly (as well as tune enemies up a tiny amount to match the FR style, namely recurring villains), and also try and get the party to weave their character backgrounds and motivations into the setting in a way that allows for contact and cooperation with some of the iconic NPCs and organizations of the Realms. In one campaign of evil PCs (which went fine, no in-fighting) two of the players made Thayan cousins, one a wizard and one a fighter. I'm sure everyone has their own approach to these things though, and they might all be helpful to lay out a bit. [/QUOTE]
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