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Need Advice - Story Hook "Vision"
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<blockquote data-quote="Traveon Wyvernspur" data-source="post: 5698291" data-attributes="member: 73201"><p> <ul> <li data-xf-list-type="ul">I would add in ancient texts that the party can run across that tell of this artifact and it's power (in the past and what it did) in some ruins or possibly in the bowels of a church/library/mage school (however you want to flavor it).</li> <li data-xf-list-type="ul">I'd have prophecies and omens streaming forth from various sources, ancient texts foretelling of the rise to power of these goblins.</li> <li data-xf-list-type="ul">I liked [MENTION=28487]ardoughter[/MENTION] 's idea with the added goblin assassins trying to take out these sources, it would make for interesting role playing and encounters as the goblins would have their own clerics/prophets that would want to keep the group from trying to stop their perceived destiny.</li> <li data-xf-list-type="ul">Possibly more visions and stronger visions as the time gets closer to when this artifact is going to be used to push the players a bit with a sense of urgency.</li> <li data-xf-list-type="ul">Try not to railroad them down the path, but leave it open with a seemingly sandbox style that all points in the direction you want things to happen with a series of related events.</li> <li data-xf-list-type="ul">Give the players a chance to capture one of these goblin assassins or someone who is helping them and get the information out of that NPC somehow (using magical, drug, or physical means) to extract said information.</li> </ul></blockquote><p></p>
[QUOTE="Traveon Wyvernspur, post: 5698291, member: 73201"] [LIST] [*]I would add in ancient texts that the party can run across that tell of this artifact and it's power (in the past and what it did) in some ruins or possibly in the bowels of a church/library/mage school (however you want to flavor it). [*]I'd have prophecies and omens streaming forth from various sources, ancient texts foretelling of the rise to power of these goblins. [*]I liked [MENTION=28487]ardoughter[/MENTION] 's idea with the added goblin assassins trying to take out these sources, it would make for interesting role playing and encounters as the goblins would have their own clerics/prophets that would want to keep the group from trying to stop their perceived destiny. [*]Possibly more visions and stronger visions as the time gets closer to when this artifact is going to be used to push the players a bit with a sense of urgency. [*]Try not to railroad them down the path, but leave it open with a seemingly sandbox style that all points in the direction you want things to happen with a series of related events. [*]Give the players a chance to capture one of these goblin assassins or someone who is helping them and get the information out of that NPC somehow (using magical, drug, or physical means) to extract said information. [/LIST] [/QUOTE]
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Need Advice - Story Hook "Vision"
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