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<blockquote data-quote="werecorpse" data-source="post: 6937682" data-attributes="member: 55491"><p>Am I right in understanding that the optimal action for the characters would have been to ignore the map? I'm not a fan of scenarios where the best course of action is to do nothing - scenarios should encourage involvement and action IMO.</p><p></p><p>Some players don't like the bait and switch scenario, they want a game where the witch in the cornfield binding souls into scarecrows to power her rituals is evil. As it is she still might be depending on if you think that sort of thing is ok. They made enquiries at the town and had no inkling that she was not evil - only that despite some adventurers killed her some time ago the corn fields were still inimical and anyone who went there didn't return. They want to solve problems like "what is the mystery of the corn fields" and "if she returned to life how do we stop her permanently" etc. especially if one is playing a paladin and usually struggles to play the alignment it sounds like they were set up to fail. If she struggles to do good maybe giving her a few simpler chances would help her out.</p><p></p><p>The principal thing they are now being asked to fix after returning the stuff they stole is bring back an evil soul because they freed one by destroying the scarecrow. Right? It wouldn't be unreasonable to seek religious guidance on this - I'm not sure that the witch is something they should be helping. What is her ultimate ritual that she needs the souls for? Should Paladins help witches capture souls, even evil ones?Why did the scarecrow attack them when they approached the corn field if so doing might precipitate it being destroyed and the soul escaping? Seems to me at least part of the responsibility for its escape is on the witch (if my dog roams around my property and attacks anyone who enters and I have no warning to people & it attacks them and they kill it that's at least partly on me). It seems like they were set up to incur this penalty. In your view what should they have done when attacked by the scarecrow? Or should they just have not investigated in which case that seems a bit self defeating if you want to run adventures.</p><p></p><p>so if the scenario is one where it was just a set up gotcha moment I can understand why the players are disheartened. We tried to be a paladin and friend and investigate a possible evil site and do good, there were no obvious clues that our actions were wrong but turns out everything we did was wrong and what we should have done is just burn the treasure map the moment we got it. Oops.</p></blockquote><p></p>
[QUOTE="werecorpse, post: 6937682, member: 55491"] Am I right in understanding that the optimal action for the characters would have been to ignore the map? I'm not a fan of scenarios where the best course of action is to do nothing - scenarios should encourage involvement and action IMO. Some players don't like the bait and switch scenario, they want a game where the witch in the cornfield binding souls into scarecrows to power her rituals is evil. As it is she still might be depending on if you think that sort of thing is ok. They made enquiries at the town and had no inkling that she was not evil - only that despite some adventurers killed her some time ago the corn fields were still inimical and anyone who went there didn't return. They want to solve problems like "what is the mystery of the corn fields" and "if she returned to life how do we stop her permanently" etc. especially if one is playing a paladin and usually struggles to play the alignment it sounds like they were set up to fail. If she struggles to do good maybe giving her a few simpler chances would help her out. The principal thing they are now being asked to fix after returning the stuff they stole is bring back an evil soul because they freed one by destroying the scarecrow. Right? It wouldn't be unreasonable to seek religious guidance on this - I'm not sure that the witch is something they should be helping. What is her ultimate ritual that she needs the souls for? Should Paladins help witches capture souls, even evil ones?Why did the scarecrow attack them when they approached the corn field if so doing might precipitate it being destroyed and the soul escaping? Seems to me at least part of the responsibility for its escape is on the witch (if my dog roams around my property and attacks anyone who enters and I have no warning to people & it attacks them and they kill it that's at least partly on me). It seems like they were set up to incur this penalty. In your view what should they have done when attacked by the scarecrow? Or should they just have not investigated in which case that seems a bit self defeating if you want to run adventures. so if the scenario is one where it was just a set up gotcha moment I can understand why the players are disheartened. We tried to be a paladin and friend and investigate a possible evil site and do good, there were no obvious clues that our actions were wrong but turns out everything we did was wrong and what we should have done is just burn the treasure map the moment we got it. Oops. [/QUOTE]
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