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Need conceptual abilities/spells/powers that reflect balance
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<blockquote data-quote="Hawk Diesel" data-source="post: 8585564" data-attributes="member: 59848"><p>Maybe whenever this guy takes damage, it's split between them and the player dealing the damage. That alone may encourage strategy to deal indirect damage or focus on alternative ways of taking them down without attacking.</p><p></p><p>Or maybe the bad guy just chooses one of the PCs and creates a link. Whatever happens to Libra also happens to them, and vice versa. Would make for a kind of Mexican standoff. If the players kill Libra, then they kill one of their own. But likewise, it makes Libra vulnerable if he chooses the guy that the party doesn't like or the one willing to sacrifice themselves just to take Libra out.</p><p></p><p>Or it doesn't even have to be a party member. Maybe Libra is linked to someone important and the party can't risk hurting Libra without hurting that important person.</p></blockquote><p></p>
[QUOTE="Hawk Diesel, post: 8585564, member: 59848"] Maybe whenever this guy takes damage, it's split between them and the player dealing the damage. That alone may encourage strategy to deal indirect damage or focus on alternative ways of taking them down without attacking. Or maybe the bad guy just chooses one of the PCs and creates a link. Whatever happens to Libra also happens to them, and vice versa. Would make for a kind of Mexican standoff. If the players kill Libra, then they kill one of their own. But likewise, it makes Libra vulnerable if he chooses the guy that the party doesn't like or the one willing to sacrifice themselves just to take Libra out. Or it doesn't even have to be a party member. Maybe Libra is linked to someone important and the party can't risk hurting Libra without hurting that important person. [/QUOTE]
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