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*Pathfinder & Starfinder
Need confirmation on number of AoOs for ranged touch spells
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<blockquote data-quote="Mark1733" data-source="post: 4739510" data-attributes="member: 83142"><p>I don't see how, regardless of the use "melee," "ranged," and "touch" attack terminology, one can explain the difference between the physicality of a ranged attack and the physicality of the ranged touch attack and conclude that they are different. The difference is that "touch" means you need to touch--not penetrate armor of, etc.--the target. Hence lower AC of the target makes touch attacks a bit easier. I don't read in the rules that "touch" somehow negates the physicality of the fact that with an attack roll, you are in essence taking time to correctly aim the attack. In the case of ranged touch attack--you would take time to aim it just like a physical ranged weapon, and the risk is getting hit from a threatening opponent. However, with a melee touch attack, a touch in hand to hand combat seems much different--just like a melee weapon does not provoke. Casting the spell would make the AoO, regardless of the melee attack, unless you cast defensively. But with a ranged touch attack (e.g., a ray), it seems to me like that extra little bit of time and stillness to aim opens the caster up for the AoO, regardless of casting defensively. Because its all one fluid motion (in my mind) of casting/aiming/firing, the process provokes only a single AoO. I do not think it reasonable that the caster stands there, casts a spell in "first part" of the action (provoking one AoO), and then aims and fires the spell (provoking another AoO). And as far as not aiming all to avoid an AoO as someone suggested earlier, that's like firing into full concealment or darkness...50% miss chance at best. That means the caster is more focused on not getting hit rather than hitting his target. That, to me, means "fizzle" and an AoO when you take that extra second to cuss on the fact that you missed <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="Mark1733, post: 4739510, member: 83142"] I don't see how, regardless of the use "melee," "ranged," and "touch" attack terminology, one can explain the difference between the physicality of a ranged attack and the physicality of the ranged touch attack and conclude that they are different. The difference is that "touch" means you need to touch--not penetrate armor of, etc.--the target. Hence lower AC of the target makes touch attacks a bit easier. I don't read in the rules that "touch" somehow negates the physicality of the fact that with an attack roll, you are in essence taking time to correctly aim the attack. In the case of ranged touch attack--you would take time to aim it just like a physical ranged weapon, and the risk is getting hit from a threatening opponent. However, with a melee touch attack, a touch in hand to hand combat seems much different--just like a melee weapon does not provoke. Casting the spell would make the AoO, regardless of the melee attack, unless you cast defensively. But with a ranged touch attack (e.g., a ray), it seems to me like that extra little bit of time and stillness to aim opens the caster up for the AoO, regardless of casting defensively. Because its all one fluid motion (in my mind) of casting/aiming/firing, the process provokes only a single AoO. I do not think it reasonable that the caster stands there, casts a spell in "first part" of the action (provoking one AoO), and then aims and fires the spell (provoking another AoO). And as far as not aiming all to avoid an AoO as someone suggested earlier, that's like firing into full concealment or darkness...50% miss chance at best. That means the caster is more focused on not getting hit rather than hitting his target. That, to me, means "fizzle" and an AoO when you take that extra second to cuss on the fact that you missed :p [/QUOTE]
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Need confirmation on number of AoOs for ranged touch spells
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