Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Need crazy girlfriend input
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="JohnF" data-source="post: 8402232" data-attributes="member: 88851"><p>I had a similar scenario going last year in a 5e game when the Cavalier Prince PC returned home from an adventure with a love interest. I thought it would be fun to introduce a noble's daughter he just barely knew who had fully expected to be betrothed to him some day (as per their fathers' casual discussions). She was quite unhappy. Vengeance ensued.</p><p></p><p>To avoid shallow stereotypes, I layered these elements into the character and plotlines:</p><ul> <li data-xf-list-type="ul">I connected the looming Big Bad that had been lurking in the shadows for months to her noble family line (not originally planned that way, but made an awesome reveal).</li> <li data-xf-list-type="ul">Her interferences and occasional "attacks" mostly failed along the way, but each time, she still gained something in the attempt, and those gains made her continually more formidable and, eventually, powerful.</li> <li data-xf-list-type="ul">her desire for revenge against the Cavalier Prince and his new bride never went away, but it did evolve as she evolved, eventually to go from "I want him to suffer" to "I want him to suffer and I want his kingdom."</li> <li data-xf-list-type="ul">Having the PCs wonder about redeeming her (it's not her fault if she felt wronged) or defeating her (can some of her "villainy" be justified as an awful by-product of harsh patriarchy?) was a treat!</li> <li data-xf-list-type="ul">She ultimately became incredibly pivotal to the big finale, being instrumental in the near-success of the Big Bad (also not originally planned). Sadly, she could not be redeemed and fought to the bloody end.</li> </ul><p></p><ul> <li data-xf-list-type="ul">She might try to find ways to call the legitimacy of the noble's family line into question.</li> <li data-xf-list-type="ul">If the noble PC adventures much and tales of his deeds get around, she might try to have those stories twisted using bawdy, scandalous, or villainous half-truths.</li> <li data-xf-list-type="ul">She would most definitely seek out a noble look-alike to create shenanigans to frame or embarrass the real noble.</li> <li data-xf-list-type="ul">She needs a "crew" to help her with her schemes. The more colorful the bunch, the better. Maybe the anti-party version of the PC noble's party, or a group of variously scorned or ruined nobles, or a collection of past "wronged" bad guys the PCs have defeated. When more than money is the motivation, you get great storytelling!</li> <li data-xf-list-type="ul">Does the noble PC have a rival anywhere? Or do the other PCs have a rival? She could find ways to support the growth or power of that individual.</li> <li data-xf-list-type="ul">She could just slash his tires. All the time.</li> </ul><p>I hope it's a lot of fun!</p></blockquote><p></p>
[QUOTE="JohnF, post: 8402232, member: 88851"] I had a similar scenario going last year in a 5e game when the Cavalier Prince PC returned home from an adventure with a love interest. I thought it would be fun to introduce a noble's daughter he just barely knew who had fully expected to be betrothed to him some day (as per their fathers' casual discussions). She was quite unhappy. Vengeance ensued. To avoid shallow stereotypes, I layered these elements into the character and plotlines: [LIST] [*]I connected the looming Big Bad that had been lurking in the shadows for months to her noble family line (not originally planned that way, but made an awesome reveal). [*]Her interferences and occasional "attacks" mostly failed along the way, but each time, she still gained something in the attempt, and those gains made her continually more formidable and, eventually, powerful. [*]her desire for revenge against the Cavalier Prince and his new bride never went away, but it did evolve as she evolved, eventually to go from "I want him to suffer" to "I want him to suffer and I want his kingdom." [*]Having the PCs wonder about redeeming her (it's not her fault if she felt wronged) or defeating her (can some of her "villainy" be justified as an awful by-product of harsh patriarchy?) was a treat! [*]She ultimately became incredibly pivotal to the big finale, being instrumental in the near-success of the Big Bad (also not originally planned). Sadly, she could not be redeemed and fought to the bloody end. [/LIST] [LIST] [*]She might try to find ways to call the legitimacy of the noble's family line into question. [*]If the noble PC adventures much and tales of his deeds get around, she might try to have those stories twisted using bawdy, scandalous, or villainous half-truths. [*]She would most definitely seek out a noble look-alike to create shenanigans to frame or embarrass the real noble. [*]She needs a "crew" to help her with her schemes. The more colorful the bunch, the better. Maybe the anti-party version of the PC noble's party, or a group of variously scorned or ruined nobles, or a collection of past "wronged" bad guys the PCs have defeated. When more than money is the motivation, you get great storytelling! [*]Does the noble PC have a rival anywhere? Or do the other PCs have a rival? She could find ways to support the growth or power of that individual. [*]She could just slash his tires. All the time. [/LIST] I hope it's a lot of fun! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Need crazy girlfriend input
Top