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<blockquote data-quote="Delemental" data-source="post: 2226675" data-attributes="member: 5203"><p>And, should you want to see it for yourself...</p><p></p><p><a href="http://www.wizards.com/default.asp?x=dnd/er/20040125a" target="_blank">http://www.wizards.com/default.asp?x=dnd/er/20040125a</a></p><p></p><p>The info you want is on page 2 of the PDF file.</p><p></p><p>IIRC, this correction came out pretty quickly after 3.5 was published, so it was either something they'd intended to change before printing but didn't, or something that became pretty apparent was broken very shortly.</p><p></p><p>Even if you leave the double HD in, this isn't impossible. As others have suggested, use antimagic and disjunction. The dragon's touch AC is only 2, so hitting it with touch spells shouldn't be an issue. And I disagree with an SR of 31 being 'unbeatable'; a 19th level caster with Spell Penetration and Greater Spell Penetration can do it on a roll of 8 or better (and even without those feats you only need a 12. If you use the Complete books, there's Assay Resistance, which gives a caster a +10 bonus to penetrate SR.</p><p></p><p>And if you don't care how obvious you make it that you're gunning for the druid, use a whole squad of high-level fighters with 1 level in sorcerer so they can cast <em>true strike</em> on themselves, armed with keen wounding icy burst greataxes. And boots of flying, rings of greater fire resistance, and necklaces of adaptation. Backed up by a couple of clerics with Assay Resistance and Harm.</p><p></p><p>Also bear in mind that the druid/dragon retains his own hit points, though he might get more from the dragon's higher Con score. So it's unlikely that he'll have a real wyrm gold dragon's 627 hp. He also has to use his own BAB and base saves. (The spell <em>shapechange</em> is based off <em>polymorph</em>, which is in turn based off <em>alter self</em>. You'll find the reference to the stuff about hit points and BAB in the <em>alter self</em> spell description.</p></blockquote><p></p>
[QUOTE="Delemental, post: 2226675, member: 5203"] And, should you want to see it for yourself... [url]http://www.wizards.com/default.asp?x=dnd/er/20040125a[/url] The info you want is on page 2 of the PDF file. IIRC, this correction came out pretty quickly after 3.5 was published, so it was either something they'd intended to change before printing but didn't, or something that became pretty apparent was broken very shortly. Even if you leave the double HD in, this isn't impossible. As others have suggested, use antimagic and disjunction. The dragon's touch AC is only 2, so hitting it with touch spells shouldn't be an issue. And I disagree with an SR of 31 being 'unbeatable'; a 19th level caster with Spell Penetration and Greater Spell Penetration can do it on a roll of 8 or better (and even without those feats you only need a 12. If you use the Complete books, there's Assay Resistance, which gives a caster a +10 bonus to penetrate SR. And if you don't care how obvious you make it that you're gunning for the druid, use a whole squad of high-level fighters with 1 level in sorcerer so they can cast [I]true strike[/I] on themselves, armed with keen wounding icy burst greataxes. And boots of flying, rings of greater fire resistance, and necklaces of adaptation. Backed up by a couple of clerics with Assay Resistance and Harm. Also bear in mind that the druid/dragon retains his own hit points, though he might get more from the dragon's higher Con score. So it's unlikely that he'll have a real wyrm gold dragon's 627 hp. He also has to use his own BAB and base saves. (The spell [I]shapechange[/I] is based off [I]polymorph[/I], which is in turn based off [I]alter self[/I]. You'll find the reference to the stuff about hit points and BAB in the [I]alter self[/I] spell description. [/QUOTE]
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