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<blockquote data-quote="Vincent Blackwater" data-source="post: 5889031" data-attributes="member: 93743"><p>No these are in addition to the other playable races I have or will have available. These Rahkeen ruled a particular region, however in this time period that empire has been destroyed long ago. The surviving Rahkeen either split up in smaller tribes or integrated themselves into the outside world. </p><p></p><p>I also implement SOME of the subraces of the elves, dwarves, gnomes and humans. Depending on the continent the Grey elves might be the dominate elves and Sandrunner Halflings the dominate halflings. I have 3 continents, 1 isn't actually a continent but an area as large as a continent but contains hundreds of islands, big and small, somewhat in between the other two continents. Just like the subraces of the non-human races have differences between them which suit the continent where they are from, I've created sub-races of humans to have differences between each other, for example; the Buhjah are Arabic and they can exchange the 4 bonus skill points at creation for +2 bonus to Survival, Appraise and Bluff; the Varonil are Spanish and they can exchange the 4 bonus skill points at creation they receive +2 bonus to Spot, Swim and Climb.</p><p></p><p>Sorry I gave more info than I intended to.</p></blockquote><p></p>
[QUOTE="Vincent Blackwater, post: 5889031, member: 93743"] No these are in addition to the other playable races I have or will have available. These Rahkeen ruled a particular region, however in this time period that empire has been destroyed long ago. The surviving Rahkeen either split up in smaller tribes or integrated themselves into the outside world. I also implement SOME of the subraces of the elves, dwarves, gnomes and humans. Depending on the continent the Grey elves might be the dominate elves and Sandrunner Halflings the dominate halflings. I have 3 continents, 1 isn't actually a continent but an area as large as a continent but contains hundreds of islands, big and small, somewhat in between the other two continents. Just like the subraces of the non-human races have differences between them which suit the continent where they are from, I've created sub-races of humans to have differences between each other, for example; the Buhjah are Arabic and they can exchange the 4 bonus skill points at creation for +2 bonus to Survival, Appraise and Bluff; the Varonil are Spanish and they can exchange the 4 bonus skill points at creation they receive +2 bonus to Spot, Swim and Climb. Sorry I gave more info than I intended to. [/QUOTE]
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