Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Need DM help: Skill Challenges, encounters and story transitioning
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Jestersama" data-source="post: 6348024" data-attributes="member: 6777859"><p>Hi everyone,</p><p></p><p>I'm new here so forgive me if I put this in the wrong place, but I'm looking for assistance in specifics concerning that which is mentioned in the title. </p><p></p><p>A bit of backstory: I'm making my own campaign at the moment, I'm literally railroading my players (they're on a train, I thought it'd be funny). I'm going to set it up as a basic train heist that leads into a supernatural horror story in the vein of H.P. Lovecraft.</p><p></p><p>Skillchallenges: I'm looking at doing three. The first I want is an introductory one (since some of my players have never done an SC). I was thinking of doing it as an escape from a locked and pitch black baggage car after which they need to blend in wi th h the rest of the passengers. The second is a train top chase of a hooded figure leading to the engine car (I can't think of how to keep them from just doing athletics/Acrobatics checks and have it story oriebted, maybe have the hood do something each round then have the player do an ath/acro check at the end of their turn?) The final is a mad attempt at stopping the now runaway train before it crashes into things or derails or something.</p><p></p><p>Issue I'm having as mentioned after Challenge Idea ##2 is that I don't know how to allow And force them to be creative while keeping from being repetitive in the scenarios each player has to face within the challenge.</p><p></p><p>Encounters: I have 6 encounters (plus a dragon fight before the final skill challenge) the go between. They range from easy-hard. A couple minion swarms and a mini-boss. Do you think I should expand to a few more encounters?</p><p></p><p>Story: I don't quite know how to transition from a basic burglary (they're not the burglars btw) into a supernatural horror without letting them realize fully what's going on. The hooded figure previously mentioned is going to be a magic user. Maybe have the mini-boss give 'birth' to a gibbering horror post fight which then escapes? I dunno.</p><p></p><p>I'm going to have 6-7 players in case that info is needed.</p><p></p><p>Sorry for the length of this post and any spelling errors. If you need any additional info please ask.</p><p></p><p>Thank you in advance for any assistance yout can provide.</p></blockquote><p></p>
[QUOTE="Jestersama, post: 6348024, member: 6777859"] Hi everyone, I'm new here so forgive me if I put this in the wrong place, but I'm looking for assistance in specifics concerning that which is mentioned in the title. A bit of backstory: I'm making my own campaign at the moment, I'm literally railroading my players (they're on a train, I thought it'd be funny). I'm going to set it up as a basic train heist that leads into a supernatural horror story in the vein of H.P. Lovecraft. Skillchallenges: I'm looking at doing three. The first I want is an introductory one (since some of my players have never done an SC). I was thinking of doing it as an escape from a locked and pitch black baggage car after which they need to blend in wi th h the rest of the passengers. The second is a train top chase of a hooded figure leading to the engine car (I can't think of how to keep them from just doing athletics/Acrobatics checks and have it story oriebted, maybe have the hood do something each round then have the player do an ath/acro check at the end of their turn?) The final is a mad attempt at stopping the now runaway train before it crashes into things or derails or something. Issue I'm having as mentioned after Challenge Idea ##2 is that I don't know how to allow And force them to be creative while keeping from being repetitive in the scenarios each player has to face within the challenge. Encounters: I have 6 encounters (plus a dragon fight before the final skill challenge) the go between. They range from easy-hard. A couple minion swarms and a mini-boss. Do you think I should expand to a few more encounters? Story: I don't quite know how to transition from a basic burglary (they're not the burglars btw) into a supernatural horror without letting them realize fully what's going on. The hooded figure previously mentioned is going to be a magic user. Maybe have the mini-boss give 'birth' to a gibbering horror post fight which then escapes? I dunno. I'm going to have 6-7 players in case that info is needed. Sorry for the length of this post and any spelling errors. If you need any additional info please ask. Thank you in advance for any assistance yout can provide. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Need DM help: Skill Challenges, encounters and story transitioning
Top