Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Need economics help
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dethklok" data-source="post: 6333406" data-attributes="member: 6746469"><p>Not all economic systems are direct reflections of the technological progress of the era. One society may be capitalist and the other Marxist for purely historical or cultural reasons.</p><p></p><p>Even beyond the slippery issue of culture, I will comment that the more cooperation is necessary, the better established the society's institutions are, and the more public (shared) goods are at risk from exploitation, the more socialistic individual economies will be. Conversely, the more an individual is able to succeed independently of others, the younger the society is, and the less of an issue shared goods are, the more libertarian the economy will be. Case in point, Rome had bread and circuses; the Wild West had men with guns.</p><p></p><p>Putting this in terms that may be more relevant to you, consider the effect pollution will have, the level of structure that exists, orthe necessity for official training in your universe. If scarce skills can be learned independently, pollution isn't an issue, and the vastness of space makes it easy to avoid the law, I'm saying that your economy will be unregulated; people will use a combination of barter, reputation, and exchange of favors in their transactions. I would guess that this kind of economy would prevail in fringe space. Closer to the core of the civilization I imagine you would see monetization, red tape, much time and money spent acquiring passes, credentials, and certifications, many interactions between anonymous strangers, and lots of people living off of the public coffers.</p></blockquote><p></p>
[QUOTE="Dethklok, post: 6333406, member: 6746469"] Not all economic systems are direct reflections of the technological progress of the era. One society may be capitalist and the other Marxist for purely historical or cultural reasons. Even beyond the slippery issue of culture, I will comment that the more cooperation is necessary, the better established the society's institutions are, and the more public (shared) goods are at risk from exploitation, the more socialistic individual economies will be. Conversely, the more an individual is able to succeed independently of others, the younger the society is, and the less of an issue shared goods are, the more libertarian the economy will be. Case in point, Rome had bread and circuses; the Wild West had men with guns. Putting this in terms that may be more relevant to you, consider the effect pollution will have, the level of structure that exists, orthe necessity for official training in your universe. If scarce skills can be learned independently, pollution isn't an issue, and the vastness of space makes it easy to avoid the law, I'm saying that your economy will be unregulated; people will use a combination of barter, reputation, and exchange of favors in their transactions. I would guess that this kind of economy would prevail in fringe space. Closer to the core of the civilization I imagine you would see monetization, red tape, much time and money spent acquiring passes, credentials, and certifications, many interactions between anonymous strangers, and lots of people living off of the public coffers. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Need economics help
Top