D&D 5E [need editors] Homebrew way of 4 monk

Desteplo

First Post
[FONT=.SF UI Text]I need help fine tuning. I feel this is a bit much.

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[FONT=.SF UI Text][FONT=.SFUIText]Way of the 4 element.[/FONT][/FONT]
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[FONT=.SF UI Text][FONT=.SFUIText]-Elemental ability: unbroken fist, water whip and Gaias grasp use 2 martial arts dice + wisdom modifier (scales martial die) with no ki cost (save for none)3 martial arts dice starting at 5th lvl.[/FONT][/FONT]
[FONT=.SF UI Text][FONT=.SFUIText], but you are able to add ki to increase their die by 1(save for half), and fire snakes are an additional fire martial art die on melee attacks for the round for 1 ki.[/FONT][/FONT]
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[FONT=.SF UI Text][FONT=.SFUIText]Lvl3 you can choose 2 elemental abilities[/FONT][/FONT]
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[FONT=.SF UI Text][FONT=.SFUIText]Lvl 6,11[/FONT][/FONT]
[FONT=.SF UI Text][FONT=.SFUIText]You Gain 1 elemental ability[/FONT][/FONT]
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[FONT=.SF UI Text][FONT=.SFUIText]Lvl 3[/FONT][/FONT]
[FONT=.SF UI Text][FONT=.SFUIText]-cantrip (elemental attunement )[/FONT][/FONT]
[FONT=.SF UI Text][FONT=.SFUIText]Ki blast-[/FONT][/FONT]
[FONT=.SF UI Text][FONT=.SFUIText]-a ranged save attack at 2d4 + wisdom mod with additional effects depending on the elemental ability you chose. That can shift element if you have more than one. And can add ki to increase the damage and add an additional effect.[/FONT][/FONT]
[FONT=.SF UI Text][FONT=.SFUIText]-water pulls for 15ft, wind pushes 15ft, earth decreases movement by 15ft[/FONT][/FONT]
[FONT=.SF UI Text][FONT=.SFUIText]-fire can add fire damage for all unarmed attacks, additional martial arts die per hit.[/FONT][/FONT]
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[FONT=.SF UI Text][FONT=.SFUIText]Lvl 6[/FONT][/FONT]
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[FONT=.SF UI Text][FONT=.SFUIText](Manifests ki into a weapon-like extension of your unarmed strikes. Uses wisdom or dexterity as its attack stat, uses martial arts die)??[/FONT][/FONT]
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[FONT=.SF UI Text][FONT=.SFUIText]Increases unarmed melee attack range by 5 (10ft) and is fire, cold, thunder or lightning after long rest[/FONT][/FONT]
[FONT=.SF UI Text][FONT=.SFUIText]-spend 1 extra ki to use a ki blast as a bonus action x/2 d10+wisdom mod[/FONT][/FONT]
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[FONT=.SF UI Text][FONT=.SFUIText]Lvl 11[/FONT][/FONT]
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[FONT=.SF UI Text][FONT=.SFUIText]Whenever you roll a 1 on a way of element ki ability (including spells and abilities) it's a 2[/FONT][/FONT]
[FONT=.SF UI Text][FONT=.SFUIText]Gain 2: gaseous form, stoneskin, fireball, fly; each cost 3 ki[/FONT][/FONT]
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[FONT=.SF UI Text][FONT=.SFUIText]Lvl 17[/FONT][/FONT]
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[FONT=.SF UI Text][FONT=.SFUIText]-you can spend max ki (5) for your element ki abilities and they deal 10d10[/FONT][/FONT]
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[FONT=.SF UI Text][FONT=.SFUIText]Fire snakes a little clunky but could be fixed by first hit does 4d10, second hit does 3d10, etc.[/FONT][/FONT]
 
Last edited:

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