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Need evil race, weak against arcane magic
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<blockquote data-quote="Janx" data-source="post: 1527056" data-attributes="member: 8835"><p>These are all good ideas. In my case, all the common mundane evil races like Orcs and Goblins have been allocated already as "alien" races (along with dwarves, elves, halflings and gnomes).</p><p></p><p>The bad guy I have in mind is strong enough that one of them alone can sink a big sailing ship or two. Red Dragons of a large size for instance. I'm not the type who memorizes all the monster stats and such to know exactly which monster will meet my needs. So I'm seeing what others come up with.</p><p></p><p>Now as long a my players (not known to surf enworld) don't read this, I can spill the beans.</p><p></p><p>I'm running an emulation of Babylon5. Human Wizards = PsiCorp. Shadows = ?. Elves = Minbari. Etc. I'm not in a rush to figure out who the Vorlons and Shadows will be played by, but I need a suitable raceto set the mood. It's working out great as a campaign. The players are currently in the Earth-Minbari war stage. So for those familiar with the show (and now better informed of what I need), I'm not stuck in a crunch trying to finish an adventure. The players won't meet up with this for 2 real years, likely.</p><p></p><p>Now I can take PirateCat's idea (-4 to saves vs. arcane) and tack that onto anything, to ensure I get the effect I want. The essence is, the BBEGs are vulnerable to magic, to promote the idea of why they've been wiping out mages, and/or redirecting them. I don't want them to melt at the slightest touch of a Mage, but I do want having a Mage in your party more effective than not having a Mage in your party. The question is, what race should I use?</p><p></p><p>Or to put it more abstractly, I need 2 ancient races of beings. One very lawful (and presumed Good), the other very chaotic (and presumed Evil). These 2 factions have been resting for 1000 years. Then they go to work, getting the other races to do their fighting for them. Until it climaxes in a direct head-to-head show down. They're not gods (close). The bad race is vulnerable to Arcane Magic (just because).</p><p></p><p> I could do Gold vs. Red dragons. I could do "Dragons" vs. MindFlayers. I'm open (I'm assuming somebody's suggestion will strike a chord in me, and I'll go with that).</p><p></p><p>So, anymore suggestions?</p><p></p><p>Thanks,</p><p>Janx</p></blockquote><p></p>
[QUOTE="Janx, post: 1527056, member: 8835"] These are all good ideas. In my case, all the common mundane evil races like Orcs and Goblins have been allocated already as "alien" races (along with dwarves, elves, halflings and gnomes). The bad guy I have in mind is strong enough that one of them alone can sink a big sailing ship or two. Red Dragons of a large size for instance. I'm not the type who memorizes all the monster stats and such to know exactly which monster will meet my needs. So I'm seeing what others come up with. Now as long a my players (not known to surf enworld) don't read this, I can spill the beans. I'm running an emulation of Babylon5. Human Wizards = PsiCorp. Shadows = ?. Elves = Minbari. Etc. I'm not in a rush to figure out who the Vorlons and Shadows will be played by, but I need a suitable raceto set the mood. It's working out great as a campaign. The players are currently in the Earth-Minbari war stage. So for those familiar with the show (and now better informed of what I need), I'm not stuck in a crunch trying to finish an adventure. The players won't meet up with this for 2 real years, likely. Now I can take PirateCat's idea (-4 to saves vs. arcane) and tack that onto anything, to ensure I get the effect I want. The essence is, the BBEGs are vulnerable to magic, to promote the idea of why they've been wiping out mages, and/or redirecting them. I don't want them to melt at the slightest touch of a Mage, but I do want having a Mage in your party more effective than not having a Mage in your party. The question is, what race should I use? Or to put it more abstractly, I need 2 ancient races of beings. One very lawful (and presumed Good), the other very chaotic (and presumed Evil). These 2 factions have been resting for 1000 years. Then they go to work, getting the other races to do their fighting for them. Until it climaxes in a direct head-to-head show down. They're not gods (close). The bad race is vulnerable to Arcane Magic (just because). I could do Gold vs. Red dragons. I could do "Dragons" vs. MindFlayers. I'm open (I'm assuming somebody's suggestion will strike a chord in me, and I'll go with that). So, anymore suggestions? Thanks, Janx [/QUOTE]
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