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Need Fighter/Rogue Gestalt
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<blockquote data-quote="StreamOfTheSky" data-source="post: 4934594" data-attributes="member: 35909"><p>Umm...I guess? You phrased that awkwardly. At EVERY level up, you're getting the best of each category (HD, skills points, etc...) from each side of the gestalt AND the class skills, proficiencies, and features of both. A level 1 Fighter//Rogue has a Fighter bonus feat and SA +1d6 and trapfinding. And yes, Gestalt is very nice for smaller groups, and is a lot of fun in general.</p><p></p><p>For bard...are you limited to core only? If so, sorcerer has the charisa synergy, as does Paladin (if you can snag the UA Paladin of Freedom variant so there's no alignment conflict). Barbarian is actually pretty nice, buffing with Rage and Inspire Courage.</p><p></p><p>Out of core...Warlock is a good gestalt with many classes, and uses cha somewhat. Spellthief does nothing for BAB, skills, etc...but gives more cha spellcasting and fun uses for sneak attack. Crusader gives fighter HD, armor, and BAB as well as maneuvers and some cha-based abilities. Oh, and you'd have all good saves and eventually Mettle. On that note, Hexblade's also not bad for similar reasons. If you wanted more spellcasting, the Warmage's offensive arsenal would complement your bardic spells well, is cha-based (with some benefit from int, like bard, so you could go for scholarly archetype as well), and with bardic music, could be a great ray-shooting build. Bard's use magic device and spell list helps plug the Warmage's biggest normal weakness -- extremely limited range of casting options. Beguiler is an int-based caster that benefits from charisma a bit with similar spellcasting focus to the bard.</p></blockquote><p></p>
[QUOTE="StreamOfTheSky, post: 4934594, member: 35909"] Umm...I guess? You phrased that awkwardly. At EVERY level up, you're getting the best of each category (HD, skills points, etc...) from each side of the gestalt AND the class skills, proficiencies, and features of both. A level 1 Fighter//Rogue has a Fighter bonus feat and SA +1d6 and trapfinding. And yes, Gestalt is very nice for smaller groups, and is a lot of fun in general. For bard...are you limited to core only? If so, sorcerer has the charisa synergy, as does Paladin (if you can snag the UA Paladin of Freedom variant so there's no alignment conflict). Barbarian is actually pretty nice, buffing with Rage and Inspire Courage. Out of core...Warlock is a good gestalt with many classes, and uses cha somewhat. Spellthief does nothing for BAB, skills, etc...but gives more cha spellcasting and fun uses for sneak attack. Crusader gives fighter HD, armor, and BAB as well as maneuvers and some cha-based abilities. Oh, and you'd have all good saves and eventually Mettle. On that note, Hexblade's also not bad for similar reasons. If you wanted more spellcasting, the Warmage's offensive arsenal would complement your bardic spells well, is cha-based (with some benefit from int, like bard, so you could go for scholarly archetype as well), and with bardic music, could be a great ray-shooting build. Bard's use magic device and spell list helps plug the Warmage's biggest normal weakness -- extremely limited range of casting options. Beguiler is an int-based caster that benefits from charisma a bit with similar spellcasting focus to the bard. [/QUOTE]
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