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Need Fighter/Rogue Gestalt
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<blockquote data-quote="Viktyr Gehrig" data-source="post: 4934790" data-attributes="member: 9249"><p>If you're core only, Ranger is your best bet for fighting (use singing for your Bardic Music and build archer) and Sorcerer for spellcasting. If you're looking to improve your skill use, you're probably better off playing a Rogue/Sorcerer instead. With any of the Sorcerer builds, break for Loremaster and Archmage as quickly as possible.</p><p></p><p>If you can break free of core, talk to your DM and see if he'll allow you to take Devoted Performer at 1st level. (Or just let you play a Paladin of Freedom or a Lawful Good Bard.) In that case, pick up the Battle Caster feat and take two levels of Divine Oracle after 5th, followed by Pious Templar.</p><p></p><p>Shugenja is another good backup option for spellcasting. Any of the four elements will shore up a weakness in the Bard's spellcasting repertoire, with Air giving you divination and transportation, Water giving you healing, Fire giving you direct damage (one of the orders even gives you <em>fireball</em>) and Earth... well, Earth's got good stuff but it's a mixed bag. Divine Oracle is still recommended-- take it all the way this time-- and unlike in the Paladin build, it won't cost you anything except a waste of a feat slot.</p><p></p><p>Another spellcasting build, if you're willing to give up higher level Bardic Music, is to build against Ranger and go Bard 6/Lyric Thaumaturge 4/Sublime Chord 10.</p><p></p><p>For more of a magical "troubleshooter" instead of a dedicated caster, StreamOfTheSky's Warlock idea is good. Marshal 1/Warlock 8/Mindbender 1/Virtuoso 10//Bard 20. Use Motivate Charisma to rocket your Perform and Diplomacy checks into the stratosphere, pick up the Mindsight feat, and focus your spells and invocations around interaction with NPCs and dealing with physical obstacles and unusual opponents.</p></blockquote><p></p>
[QUOTE="Viktyr Gehrig, post: 4934790, member: 9249"] If you're core only, Ranger is your best bet for fighting (use singing for your Bardic Music and build archer) and Sorcerer for spellcasting. If you're looking to improve your skill use, you're probably better off playing a Rogue/Sorcerer instead. With any of the Sorcerer builds, break for Loremaster and Archmage as quickly as possible. If you can break free of core, talk to your DM and see if he'll allow you to take Devoted Performer at 1st level. (Or just let you play a Paladin of Freedom or a Lawful Good Bard.) In that case, pick up the Battle Caster feat and take two levels of Divine Oracle after 5th, followed by Pious Templar. Shugenja is another good backup option for spellcasting. Any of the four elements will shore up a weakness in the Bard's spellcasting repertoire, with Air giving you divination and transportation, Water giving you healing, Fire giving you direct damage (one of the orders even gives you [i]fireball[/i]) and Earth... well, Earth's got good stuff but it's a mixed bag. Divine Oracle is still recommended-- take it all the way this time-- and unlike in the Paladin build, it won't cost you anything except a waste of a feat slot. Another spellcasting build, if you're willing to give up higher level Bardic Music, is to build against Ranger and go Bard 6/Lyric Thaumaturge 4/Sublime Chord 10. For more of a magical "troubleshooter" instead of a dedicated caster, StreamOfTheSky's Warlock idea is good. Marshal 1/Warlock 8/Mindbender 1/Virtuoso 10//Bard 20. Use Motivate Charisma to rocket your Perform and Diplomacy checks into the stratosphere, pick up the Mindsight feat, and focus your spells and invocations around interaction with NPCs and dealing with physical obstacles and unusual opponents. [/QUOTE]
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