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<blockquote data-quote="Shatter6" data-source="post: 5406222" data-attributes="member: 6666700"><p>Just a little note from me. I used to run a 15+ game for a little over 2 years. The difference was we were more in to the store not jsut hack ans slash. However here is how we handled it.</p><p>We would break of in groups of 5</p><p>1 person would act as a "story teller" more or less this person would help me keep the group moving (and yes them selves) and would conduct the random encounters and generally keep the group moving to a location or some sort of plot point i would need a group to get to.</p><p>Iwould then rover between the 3 sometimes 4 groups inserting the plot points as needed also settleing arguements and running any major NPCs or encounters that were impotant.</p><p>This type of gaming works great for free for all games. (everyone going where they want to go) but workswell with pre planned and plotted campaigns. </p><p>Its NOT for newbies that constantly need attention or interaction typically these types of players you simply have to have smaller groups for. You could teach a couple of people to help you with DMing and you become the "Master DM" the others are DMs you still controll the over all plot but they help you out keeping everyone else interested int he game and moving along</p><p>You will find you will get a core group of gamers that will consistantly show up at the games. Those folks you will start to focus most of your efforts in to. Just remember to allow a flowing enough game to allow for new short term or even long term charcters to join in to the game.</p></blockquote><p></p>
[QUOTE="Shatter6, post: 5406222, member: 6666700"] Just a little note from me. I used to run a 15+ game for a little over 2 years. The difference was we were more in to the store not jsut hack ans slash. However here is how we handled it. We would break of in groups of 5 1 person would act as a "story teller" more or less this person would help me keep the group moving (and yes them selves) and would conduct the random encounters and generally keep the group moving to a location or some sort of plot point i would need a group to get to. Iwould then rover between the 3 sometimes 4 groups inserting the plot points as needed also settleing arguements and running any major NPCs or encounters that were impotant. This type of gaming works great for free for all games. (everyone going where they want to go) but workswell with pre planned and plotted campaigns. Its NOT for newbies that constantly need attention or interaction typically these types of players you simply have to have smaller groups for. You could teach a couple of people to help you with DMing and you become the "Master DM" the others are DMs you still controll the over all plot but they help you out keeping everyone else interested int he game and moving along You will find you will get a core group of gamers that will consistantly show up at the games. Those folks you will start to focus most of your efforts in to. Just remember to allow a flowing enough game to allow for new short term or even long term charcters to join in to the game. [/QUOTE]
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