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Need help adjudicating CR and LA adjustment
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<blockquote data-quote="Spatzimaus" data-source="post: 3287063" data-attributes="member: 3051"><p>Ah, no, missed that part. In that case, "can't wear armor" is probably a moderate penalty (-0.5), and this -0.2 for the ASF and ACP is on top of that. So you're down to +2.4, which should round up instead of down just due to the sheer awesomeness of that SR. (Against an even-level opponent, that's 70% of all incoming spells blocked.)</p><p></p><p></p><p></p><p>Use the <strong>Font of All Knowledge</strong>, aka Google; the original page is <a href="http://soldarin.tripod.com/id5.html" target="_blank">here</a>, although there are some pages with automated calculators for you to use. I just keep it as a text file.</p><p></p><p>Soldarin was a regular on the various boards way back when. His system for calculating LA/ECLs was so far above what WotC tried releasing in Savage Species that, well, I still use it as a benchmark for everything, even though it was never updated to 3.5E and other semi-official systems came out later. For instance, WotC at first claimed that ANY unbalanced stats was automatically a +1 in its own right, even though the Tiefling and Aasimar were perfect counterexamples. It got even worse when you tried to balance races that came with "racial HD". Equating 1 HD = 1 ECL just didn't work.</p><p></p><p>There's still plenty of guessing involved, such as what constitutes "Major", "Moderate" or "Minor" benefits and drawbacks. And it doesn't really differentiate generalized from specialized (for instance, your template seems designed for ONLY melee fighters to use; no other classes would want it, so many of the drawbacks given really aren't significant, and the ECL really shouldn't lower as much for them.)</p><p>But overall, it's a great first-pass estimator when designing races (or templates).</p><p></p><p>Also, when using it for templates, note that the "round down" part of the rules is meant for designing races, to where the baseline is an ECL=0 race with a handful of abilities. That wouldn't apply for templates; if anything, you should round up.</p></blockquote><p></p>
[QUOTE="Spatzimaus, post: 3287063, member: 3051"] Ah, no, missed that part. In that case, "can't wear armor" is probably a moderate penalty (-0.5), and this -0.2 for the ASF and ACP is on top of that. So you're down to +2.4, which should round up instead of down just due to the sheer awesomeness of that SR. (Against an even-level opponent, that's 70% of all incoming spells blocked.) Use the [b]Font of All Knowledge[/b], aka Google; the original page is [url=http://soldarin.tripod.com/id5.html]here[/url], although there are some pages with automated calculators for you to use. I just keep it as a text file. Soldarin was a regular on the various boards way back when. His system for calculating LA/ECLs was so far above what WotC tried releasing in Savage Species that, well, I still use it as a benchmark for everything, even though it was never updated to 3.5E and other semi-official systems came out later. For instance, WotC at first claimed that ANY unbalanced stats was automatically a +1 in its own right, even though the Tiefling and Aasimar were perfect counterexamples. It got even worse when you tried to balance races that came with "racial HD". Equating 1 HD = 1 ECL just didn't work. There's still plenty of guessing involved, such as what constitutes "Major", "Moderate" or "Minor" benefits and drawbacks. And it doesn't really differentiate generalized from specialized (for instance, your template seems designed for ONLY melee fighters to use; no other classes would want it, so many of the drawbacks given really aren't significant, and the ECL really shouldn't lower as much for them.) But overall, it's a great first-pass estimator when designing races (or templates). Also, when using it for templates, note that the "round down" part of the rules is meant for designing races, to where the baseline is an ECL=0 race with a handful of abilities. That wouldn't apply for templates; if anything, you should round up. [/QUOTE]
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