Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
EN Publishing
Need help / advice about Zeitgeist 4e version
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="HenceTheFortress" data-source="post: 8908036" data-attributes="member: 7040117"><p>First post on this forum, so hello!</p><p>Love this adventure path and love [USER=6776887]@Tormyr[/USER] 's conversion of it for Roll20. I'm admittedly a defender of 4e in general (as is one of my players), but I absolutely don't think you need to run it in 4e to have success. I really wouldn't hop to 4e just for the better flavor text</p><p>I've been running 5e but converting the cooler and more flavorful npc/monster abilities from the 4e version into legendardy/lair actions in 5e, and it seems to be working pretty well so far.</p><p>SPOILERS MODULE 2</p><p>For example, Captain Bandia's whip grab and yardarm swing are both flavorful and fun but don't really fit the action economy of 5e, so I converted both of them to a lair action while on the Silvo or Griffoni in adventure two.</p><p>SPOILERS END</p><p>I've generally been finding most of the combat fairly undertuned in BoFF and the first two modules, so adding a few extra goons and some impressive lair actions have actually helped the balance a lot. I do use a lot of the narrative description from 4e on attacks even when I haven't ported all of their mechanics over</p></blockquote><p></p>
[QUOTE="HenceTheFortress, post: 8908036, member: 7040117"] First post on this forum, so hello! Love this adventure path and love [USER=6776887]@Tormyr[/USER] 's conversion of it for Roll20. I'm admittedly a defender of 4e in general (as is one of my players), but I absolutely don't think you need to run it in 4e to have success. I really wouldn't hop to 4e just for the better flavor text I've been running 5e but converting the cooler and more flavorful npc/monster abilities from the 4e version into legendardy/lair actions in 5e, and it seems to be working pretty well so far. SPOILERS MODULE 2 For example, Captain Bandia's whip grab and yardarm swing are both flavorful and fun but don't really fit the action economy of 5e, so I converted both of them to a lair action while on the Silvo or Griffoni in adventure two. SPOILERS END I've generally been finding most of the combat fairly undertuned in BoFF and the first two modules, so adding a few extra goons and some impressive lair actions have actually helped the balance a lot. I do use a lot of the narrative description from 4e on attacks even when I haven't ported all of their mechanics over [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
EN Publishing
Need help / advice about Zeitgeist 4e version
Top