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Need help balance checking a homebrew race
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<blockquote data-quote="Cap'n Kobold" data-source="post: 7396445" data-attributes="member: 6802951"><p>Firstly, trying to model an entire race after a demigod is going to run into issues. - Its like trying to rewrite the human stats based on the exploits of Thor. If you had to stat Sun Wukong out, he'd probably have high levels of Monk, so be wary of giving the wukong racial features that possibly should come from class levels instead.</p><p></p><p>Secondly, look up the Vanara. They're an race of monkey people that appeared in the Oriental Adventures book for 3rd edition and probably elsewhere. I don't think that there is anything official about them for 5e, but the earlier stuff may be a decent guide.</p><p></p><p> Are you sure that the prehensile tail is something they should have? If you're modelling them after the macaque, for example, which do not have prehensile tails. (The legend may have been inspired by gibbons, which do, but stick with one.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> )</p><p>Likewise macaques are unusual for monkeys in that they do go into water. However they're still worse swimmers than humans. That strikes me as something cultural and not needing any special rules.</p><p></p><p> Think about why they would have this. Sun Wukong gained these powers from Taaoist practices, which implies that they're more class-based than racial. A wukong monk would gain magic resistance for example, but a wizard wouldn't (outside of using spells).</p><p>Basing magic resistance off specific elements is a little odd. Giving them Fire resistance 5 for example could be an option. Or give a bonus against specific schools of spells perhaps?</p><p></p><p> Again, think about whether this is actually a racial thing or something learned from class. "Martial arts themed" implies that they have a cultural predilection for the Fighter and Monk classes. Would a wukong wizard really learn how to use all of these weapons? Why?</p><p>They're a selection of some of the best weapons in 5e. I would definitely tone this down or remove.</p><p>Likewise why do they get armour proficiencies? </p><p></p><p> A climb speed would seem to be the most obvious, but most powerful option. </p><p>Racial proficiency in Athletics sounds about right, perhaps with doubled proficiency bonus for climbing would be less powerful but still fit.</p><p></p><p>Note that his great strength and athletic feats were something that Sun Wukong was renowned for, so pushing the race into dumping their Str score sounds counterintuitive. </p><p>High movement speed sounds a bit odd for a monkey walking on hind legs. Again, remember that a wukong Monk for example will already move faster.</p></blockquote><p></p>
[QUOTE="Cap'n Kobold, post: 7396445, member: 6802951"] Firstly, trying to model an entire race after a demigod is going to run into issues. - Its like trying to rewrite the human stats based on the exploits of Thor. If you had to stat Sun Wukong out, he'd probably have high levels of Monk, so be wary of giving the wukong racial features that possibly should come from class levels instead. Secondly, look up the Vanara. They're an race of monkey people that appeared in the Oriental Adventures book for 3rd edition and probably elsewhere. I don't think that there is anything official about them for 5e, but the earlier stuff may be a decent guide. Are you sure that the prehensile tail is something they should have? If you're modelling them after the macaque, for example, which do not have prehensile tails. (The legend may have been inspired by gibbons, which do, but stick with one.:) ) Likewise macaques are unusual for monkeys in that they do go into water. However they're still worse swimmers than humans. That strikes me as something cultural and not needing any special rules. Think about why they would have this. Sun Wukong gained these powers from Taaoist practices, which implies that they're more class-based than racial. A wukong monk would gain magic resistance for example, but a wizard wouldn't (outside of using spells). Basing magic resistance off specific elements is a little odd. Giving them Fire resistance 5 for example could be an option. Or give a bonus against specific schools of spells perhaps? Again, think about whether this is actually a racial thing or something learned from class. "Martial arts themed" implies that they have a cultural predilection for the Fighter and Monk classes. Would a wukong wizard really learn how to use all of these weapons? Why? They're a selection of some of the best weapons in 5e. I would definitely tone this down or remove. Likewise why do they get armour proficiencies? A climb speed would seem to be the most obvious, but most powerful option. Racial proficiency in Athletics sounds about right, perhaps with doubled proficiency bonus for climbing would be less powerful but still fit. Note that his great strength and athletic feats were something that Sun Wukong was renowned for, so pushing the race into dumping their Str score sounds counterintuitive. High movement speed sounds a bit odd for a monkey walking on hind legs. Again, remember that a wukong Monk for example will already move faster. [/QUOTE]
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