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Need Help Brainstorming How A Xenophobic Empire Can Arise
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<blockquote data-quote="Oversquid" data-source="post: 5725922" data-attributes="member: 6684394"><p>I know I keep coming here constantly with questions, but thats what these forums are for, yes?</p><p></p><p>First off, my campaign is of a D&D style, but thats not the important thing, what is important is that I get ideas on how a Xenophobic Empire can arise from an existing one.</p><p></p><p>So what I want is for an enormous metropolis that houses the seat of many of the leaders of the deities, a city that has the most diverse population of races, and has the most prestigious university of both the sciences, languages, magic, psionics, engineering, etc. to turn into a city that banishes the worship of deities, believes that humans are superior to all other races, and that ultimately turns to a view of extreme scientific analysis of the universe, to find the nature of magic, psionics, the soul, natural phenomena, etc.</p><p></p><p>What I expect from such an empire is one that enacts atrocities to all non-humans, and will go through an engineering/industrial revolution in an attempt to find the magic behind magic, the biological basis of psionics, and the origin of all souls.</p><p></p><p>This new empire will believe themselves to be the heirs of the universe.</p><p></p><p>My question to you of EN-World, is how do I make this transition work without being clunky?</p><p></p><p>I did do research on Nazi Germany already, but the context in which Nazi Germany was founded off of seems to be very different from the empire that I want to see.</p><p></p><p>How do I get the people to distrust the gods, and do away with them? And in my game, gods are real existing things.</p><p></p><p>How do I get the humans to believe themselves superior to all others that live? Up from accepting all shapes and sizes within the walls of their city.</p><p></p><p>How do I get the people to turn to finding the nature of the universe, beyond magic, beyond the gods, and beyond the powers of the mind and soul when before they stopped at that and did with that?</p><p></p><p>So, help!</p></blockquote><p></p>
[QUOTE="Oversquid, post: 5725922, member: 6684394"] I know I keep coming here constantly with questions, but thats what these forums are for, yes? First off, my campaign is of a D&D style, but thats not the important thing, what is important is that I get ideas on how a Xenophobic Empire can arise from an existing one. So what I want is for an enormous metropolis that houses the seat of many of the leaders of the deities, a city that has the most diverse population of races, and has the most prestigious university of both the sciences, languages, magic, psionics, engineering, etc. to turn into a city that banishes the worship of deities, believes that humans are superior to all other races, and that ultimately turns to a view of extreme scientific analysis of the universe, to find the nature of magic, psionics, the soul, natural phenomena, etc. What I expect from such an empire is one that enacts atrocities to all non-humans, and will go through an engineering/industrial revolution in an attempt to find the magic behind magic, the biological basis of psionics, and the origin of all souls. This new empire will believe themselves to be the heirs of the universe. My question to you of EN-World, is how do I make this transition work without being clunky? I did do research on Nazi Germany already, but the context in which Nazi Germany was founded off of seems to be very different from the empire that I want to see. How do I get the people to distrust the gods, and do away with them? And in my game, gods are real existing things. How do I get the humans to believe themselves superior to all others that live? Up from accepting all shapes and sizes within the walls of their city. How do I get the people to turn to finding the nature of the universe, beyond magic, beyond the gods, and beyond the powers of the mind and soul when before they stopped at that and did with that? So, help! [/QUOTE]
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