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Need help building rogue
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<blockquote data-quote="Timely Drought" data-source="post: 1681194" data-attributes="member: 13859"><p>Feinting isn't very good without the prestige class to make it a free action. But that's a moot point if you're making an archer rogue / arcane trickster. You'll have to think of other ways to make ranged sneak attacks. Like having a teammate throw tanglefoot bags before charging into melee. Eventually the arcane trickster's impromptu sneak attack will help you get around that but it will be for higher levels.</p><p></p><p>And I strongly disagree that rogue is a weak core class. It definately requires some thought to use, but it has great strengths. Its use magic device skill makes it an extremely versatile character (though this is less vital here because the group has two divine casters and he is going into arcane trickster). If your DM likes to send your party in trap-filled dungeons, make sure you max out search and disable device, even as cross-class skills for wizard levels (though you pay double for cross-class skills, their maximum remains character level + 3 as long as they are class skills for one of your classes).</p><p></p><p>One thing isn't clear for me. Are the ability scores you gave with or without the tiefling adjustments? Could you give us the ability scores and the tiefling adjustments seperate?</p><p></p><p>I'd be wary of having a low score in wisdom but in your case I don't think that's a bad idea. You'll get a great will save with wizard and arcane trickster levels, and there are many spells that protect from mental control (protection from evil to mindblank).</p></blockquote><p></p>
[QUOTE="Timely Drought, post: 1681194, member: 13859"] Feinting isn't very good without the prestige class to make it a free action. But that's a moot point if you're making an archer rogue / arcane trickster. You'll have to think of other ways to make ranged sneak attacks. Like having a teammate throw tanglefoot bags before charging into melee. Eventually the arcane trickster's impromptu sneak attack will help you get around that but it will be for higher levels. And I strongly disagree that rogue is a weak core class. It definately requires some thought to use, but it has great strengths. Its use magic device skill makes it an extremely versatile character (though this is less vital here because the group has two divine casters and he is going into arcane trickster). If your DM likes to send your party in trap-filled dungeons, make sure you max out search and disable device, even as cross-class skills for wizard levels (though you pay double for cross-class skills, their maximum remains character level + 3 as long as they are class skills for one of your classes). One thing isn't clear for me. Are the ability scores you gave with or without the tiefling adjustments? Could you give us the ability scores and the tiefling adjustments seperate? I'd be wary of having a low score in wisdom but in your case I don't think that's a bad idea. You'll get a great will save with wizard and arcane trickster levels, and there are many spells that protect from mental control (protection from evil to mindblank). [/QUOTE]
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