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Need help calculating Jump
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<blockquote data-quote="Christian" data-source="post: 886729" data-attributes="member: 381"><p>Multiple multipliers add, according to the standard rules. (No wonder you're confused.) Your jumping distance is multiplied by 3.33 for your increased move, and by 2 for your psi-feat, for a total multiplier of 4.33. So, for example, a roll of 12 on a running long jump gives you a total distance jumped of:</p><p></p><p>5' (base) plus 57' (total roll of 67 minus 10) = 62' times 4.33 = 267'. Note that jumping distance is part of regular movement; your DM may rule that you can only jump that far if you have that much movement available (i.e. if your action on the round is to run, as your running speed is 400' per round), or that the excess distance carries over to the next round, which must include movement to cover it.</p><p></p><p>Happy flying! And may I be the first to recommend the Run feat. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>[edit]Sorry, didn't see your example request. I'll leave my first one up for comparison ...</p><p></p><p>Standing high jump, taking 10: 1' (base) plus 6' (total 'roll' of 65 minus 10, divided by eight and rounded down) = 7' times 4.33 = 30'.</p></blockquote><p></p>
[QUOTE="Christian, post: 886729, member: 381"] Multiple multipliers add, according to the standard rules. (No wonder you're confused.) Your jumping distance is multiplied by 3.33 for your increased move, and by 2 for your psi-feat, for a total multiplier of 4.33. So, for example, a roll of 12 on a running long jump gives you a total distance jumped of: 5' (base) plus 57' (total roll of 67 minus 10) = 62' times 4.33 = 267'. Note that jumping distance is part of regular movement; your DM may rule that you can only jump that far if you have that much movement available (i.e. if your action on the round is to run, as your running speed is 400' per round), or that the excess distance carries over to the next round, which must include movement to cover it. Happy flying! And may I be the first to recommend the Run feat. :D :D :D [edit]Sorry, didn't see your example request. I'll leave my first one up for comparison ... Standing high jump, taking 10: 1' (base) plus 6' (total 'roll' of 65 minus 10, divided by eight and rounded down) = 7' times 4.33 = 30'. [/QUOTE]
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