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Need help coming up with some 3.5 insanity rules.
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<blockquote data-quote="Celebrim" data-source="post: 5859507" data-attributes="member: 4937"><p>I rather like the 3.X Ravenloft rules for horror and madness. Granted, they don't quite produce as many different symptoms as yours do, but it is extensible (and I have done so slightly).</p><p></p><p>Some effects include:</p><p></p><p>Aversion</p><p>Frozen </p><p>Fearstruck</p><p>Nausea </p><p>Nightmares</p><p>Rage </p><p>Obsession</p><p>Revulsion </p><p>Fascination</p><p>Mental Shock </p><p>Haunted</p><p>System Shock </p><p>Blackout</p><p>Horrified </p><p>Denial</p><p>Unhinged </p><p>Delusions</p><p>Paranoia </p><p>Depression</p><p>Mania</p><p>Hallucinations</p><p>Lasting Horror </p><p>Amnesia</p><p>Schizophrenia </p><p>Multiple Personalities</p><p>Suicidal Thoughts </p><p>Megalomania</p><p>Monomania</p><p>Catatonia</p><p>Hebephrenia</p><p></p><p>I won't quote the rules in their entirety, but here is an example that I think is my own:</p><p></p><p><strong>Hebephrenia:</strong> Hebephrenia is the classic insanity of fiction. The rational power of the mind collapses, so that character becomes unable to access normal emotions and speech. Instead, the character exhibits extremely inappropriate emotions – no emotion when it is expected, wildly out of control emotions in response to minor stimulus. The character bounces between trying to establish inappropriate intimacy to paranoid fear. Speech emerges as an apparently disconnected stream of ideas apparently only distantly connected to the present situation or any question asked of them. Often the character appears to be silly, to have an ‘antic disposition’, and to even be comical but the humorous antics can almost instantly become an alarming violent episode. Treat the character as if they suffer from mania. Additionally, the alignment of the character involuntarily shifts to chaotic neutral. As with mania, the hebephrenic may be led somewhat, but any failed attempt to humor or sway the hebephrenic immediately forces a Will save with the current DC of the madness check. Failure results in the hebephrenic experiencing an episode of Rage as per the moderate horror effect. Further, regardless of the level of interaction, anyone in the presence of the hebephrenic must conceal any unease or strong emotions (deliberately doing so requires a DC 10 bluff check). Failure to do so may cause the sufferer to become so uncomfortable as to provoke Rage in the same manner.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 5859507, member: 4937"] I rather like the 3.X Ravenloft rules for horror and madness. Granted, they don't quite produce as many different symptoms as yours do, but it is extensible (and I have done so slightly). Some effects include: Aversion Frozen Fearstruck Nausea Nightmares Rage Obsession Revulsion Fascination Mental Shock Haunted System Shock Blackout Horrified Denial Unhinged Delusions Paranoia Depression Mania Hallucinations Lasting Horror Amnesia Schizophrenia Multiple Personalities Suicidal Thoughts Megalomania Monomania Catatonia Hebephrenia I won't quote the rules in their entirety, but here is an example that I think is my own: [B]Hebephrenia:[/B] Hebephrenia is the classic insanity of fiction. The rational power of the mind collapses, so that character becomes unable to access normal emotions and speech. Instead, the character exhibits extremely inappropriate emotions – no emotion when it is expected, wildly out of control emotions in response to minor stimulus. The character bounces between trying to establish inappropriate intimacy to paranoid fear. Speech emerges as an apparently disconnected stream of ideas apparently only distantly connected to the present situation or any question asked of them. Often the character appears to be silly, to have an ‘antic disposition’, and to even be comical but the humorous antics can almost instantly become an alarming violent episode. Treat the character as if they suffer from mania. Additionally, the alignment of the character involuntarily shifts to chaotic neutral. As with mania, the hebephrenic may be led somewhat, but any failed attempt to humor or sway the hebephrenic immediately forces a Will save with the current DC of the madness check. Failure results in the hebephrenic experiencing an episode of Rage as per the moderate horror effect. Further, regardless of the level of interaction, anyone in the presence of the hebephrenic must conceal any unease or strong emotions (deliberately doing so requires a DC 10 bluff check). Failure to do so may cause the sufferer to become so uncomfortable as to provoke Rage in the same manner. [/QUOTE]
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Need help coming up with some 3.5 insanity rules.
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