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<blockquote data-quote="MNblockhead" data-source="post: 7594287" data-attributes="member: 6796661"><p>If you want something less powerful, you could take inspiration from "death bubbles" in the Rappan Athuk module. </p><p></p><p>The Eye of Bubble has X number of charges (determine based on how powerful you want this), which recharges after 24 hours. </p><p></p><p>When you expend the charge, 1d100 +20 "death bubbles" are created and begin to float out. </p><p></p><p>When a bubble touches any creature or object it bursts, inflicting 1 force damage to anyone (or thing) within 10 feet.</p><p></p><p>The bursting of a bubble will burst any other bubble within 10 feet of the bursting bubble, allowing for a chain reaction. </p><p></p><p>Wind will not damage or burst the bubble but will push it forward so using this in conjunction with spells like <em>gust of wind</em>, could prove a deadly combination. </p><p></p><p>Now, tracking up to 120 bubbles probably requires it some special rule. You could treat it like poison cloud, but that doesn't account for how the bubble will spread out given an open space. </p><p></p><p>One option is to instead have fewer, larger bubbles. Say 10 bubbles. Each deals 10 force damage to anyone/thing within feet. Works the same way except placing down and tracking 10 bubbles is not so onerous. The DM determines how they move. OR treat it like animate object. The caster can control the bubbles, moving each in 10 feet in any direction, but a strong wind will overpower this and move the bubbles in the direction of the wind.</p></blockquote><p></p>
[QUOTE="MNblockhead, post: 7594287, member: 6796661"] If you want something less powerful, you could take inspiration from "death bubbles" in the Rappan Athuk module. The Eye of Bubble has X number of charges (determine based on how powerful you want this), which recharges after 24 hours. When you expend the charge, 1d100 +20 "death bubbles" are created and begin to float out. When a bubble touches any creature or object it bursts, inflicting 1 force damage to anyone (or thing) within 10 feet. The bursting of a bubble will burst any other bubble within 10 feet of the bursting bubble, allowing for a chain reaction. Wind will not damage or burst the bubble but will push it forward so using this in conjunction with spells like [I]gust of wind[/I], could prove a deadly combination. Now, tracking up to 120 bubbles probably requires it some special rule. You could treat it like poison cloud, but that doesn't account for how the bubble will spread out given an open space. One option is to instead have fewer, larger bubbles. Say 10 bubbles. Each deals 10 force damage to anyone/thing within feet. Works the same way except placing down and tracking 10 bubbles is not so onerous. The DM determines how they move. OR treat it like animate object. The caster can control the bubbles, moving each in 10 feet in any direction, but a strong wind will overpower this and move the bubbles in the direction of the wind. [/QUOTE]
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