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Need help! Creating a spare character: Axe Fighter theme
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<blockquote data-quote="Alzrius" data-source="post: 2677892" data-attributes="member: 8461"><p>You're holding that a +1 bonus to the attack roll is worth 2 points of damage, which, according to Goodman Games <em>Power Gamer's 3.5 Warrior Strategy Guide</em> can be mathematically proven to be false (see Table 3-1 on page 15).</p><p></p><p></p><p></p><p>Given that we've already proven the above statement untrue, this seems to also be false. Given that the orc's natural Strength bonus counteracts the inappropriate weapon penalty, let's look at the dual-weapon penalties. Presuming he takes the Two-Weapon Fighting feat, he'll take a -4 penalty for wielding two one-handed weapons. However, also presuming he's taken Greater Weapon Focus (as I mentioned above), then that's reduced to -2. Have the greataxes be masterwork, and it's merely -1 to each attack. That seems pretty good when he's then getting two attacks at 1d10+4 (Greater Weapon Specialization) plus Strength bonus.</p><p></p><p></p><p></p><p>Power Attack is certainly a viable option, but the above build negates almost all of the penalties inherent in that fighting style, and maximizes the potential damage; likewise, having two (or more, at higher levels) attack rolls increases the overall chance of hitting, making up for the reduced to-hit bonuses (something that Power Attack can't claim).</p></blockquote><p></p>
[QUOTE="Alzrius, post: 2677892, member: 8461"] You're holding that a +1 bonus to the attack roll is worth 2 points of damage, which, according to Goodman Games [I]Power Gamer's 3.5 Warrior Strategy Guide[/I] can be mathematically proven to be false (see Table 3-1 on page 15). Given that we've already proven the above statement untrue, this seems to also be false. Given that the orc's natural Strength bonus counteracts the inappropriate weapon penalty, let's look at the dual-weapon penalties. Presuming he takes the Two-Weapon Fighting feat, he'll take a -4 penalty for wielding two one-handed weapons. However, also presuming he's taken Greater Weapon Focus (as I mentioned above), then that's reduced to -2. Have the greataxes be masterwork, and it's merely -1 to each attack. That seems pretty good when he's then getting two attacks at 1d10+4 (Greater Weapon Specialization) plus Strength bonus. Power Attack is certainly a viable option, but the above build negates almost all of the penalties inherent in that fighting style, and maximizes the potential damage; likewise, having two (or more, at higher levels) attack rolls increases the overall chance of hitting, making up for the reduced to-hit bonuses (something that Power Attack can't claim). [/QUOTE]
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Need help! Creating a spare character: Axe Fighter theme
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