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Need help designing a spell that triples base land speed
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<blockquote data-quote="yennico" data-source="post: 2258561" data-attributes="member: 11978"><p>Maximum speed for fly is 60 ft.</p><p></p><p></p><p>Maximum speed is 60 ft + base speed (faster than a fly spell) or encumbered 40 ft + base speed. </p><p>The fly speed of a horse with a fly spell is 60 ft. the speed of a horse with the feet of fury spell is 120 ft. </p><p>By logic:</p><p>The fastest way from point A to point B in a straight line is by teleportation or dimension door</p><p>The second fastest way is by wind walk.</p><p>The third fastest way should be traveling beeline with a fly spell and not by running on land with a fleet fury spell.</p><p></p><p></p><p>That is not the same. The main effect of the feet of fury spell is to increase the speed. The spell increases the speed by a bonus and not to a fixed maximum speed. A bonus without a maximum speed is better than 3D movement.</p><p></p><p></p><p>The plated dwarf has a speed of 80 ft, so no rider can catch him.</p><p>The human has to pay twice for the encumbrance?</p><p>The base speed of the armored human is reduced by the encumbrance to 20 ft and the bonus of the spell is also reduced by the encumbrance to + 40 ft.?</p></blockquote><p></p>
[QUOTE="yennico, post: 2258561, member: 11978"] Maximum speed for fly is 60 ft. Maximum speed is 60 ft + base speed (faster than a fly spell) or encumbered 40 ft + base speed. The fly speed of a horse with a fly spell is 60 ft. the speed of a horse with the feet of fury spell is 120 ft. By logic: The fastest way from point A to point B in a straight line is by teleportation or dimension door The second fastest way is by wind walk. The third fastest way should be traveling beeline with a fly spell and not by running on land with a fleet fury spell. That is not the same. The main effect of the feet of fury spell is to increase the speed. The spell increases the speed by a bonus and not to a fixed maximum speed. A bonus without a maximum speed is better than 3D movement. The plated dwarf has a speed of 80 ft, so no rider can catch him. The human has to pay twice for the encumbrance? The base speed of the armored human is reduced by the encumbrance to 20 ft and the bonus of the spell is also reduced by the encumbrance to + 40 ft.? [/QUOTE]
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Need help designing a spell that triples base land speed
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