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Need help designing Epic Cleric
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<blockquote data-quote="Chris Parker" data-source="post: 1565509" data-attributes="member: 19575"><p>Long story short, friend of mine runs an ongoing campaign thats lasted over 2 years so far. During this time, one of the players moved away. Seeing as how he played the (only) Cleric, we kept her (character is female) in the party as 'NPC' (who particapates fully in battle and gets full xp). </p><p></p><p>But, of course, we lost her character sheet. And the DM charged me with remaking her.</p><p></p><p>She is a Human, HalfCelestial who is focused on Healing the party above all else. Wisdom, Charisma, and Constitution are her main stats, in that order of importance. While not a defensive powerhouse, she is designed to survive a beating long enough to heal herself and everyone else.</p><p></p><p>The average party level is 27-28, while her ECL is 25 (21 character levels, +4 ECL from template). She has, thanks to the lucrative party, 3 Million gold to create with. But the problem, of course, is that I dont know much about casters - Im fairly new to DnD and have never played a caster before, and thus dont know even all of the basics of casting. </p><p></p><p>I was thinking about having her take a few levels in Hierophant (ranged heals, extra epic metamagic feats - yes, DM allows you to take Epic feats if your Epic and in a nonEpic class that grants extra feats), but the lack of extra spells / day hurts her alot, specially sense she is already at +4 ECL from her template, which doesnt help too much right now. </p><p></p><p>Its a custom universe, so, to simplify things the diety doesnt matter (shes NG, though (revision: she might be CG or LG, I dont fully remember)). The Healing domain seems obligatory, and I was thinking about giving her the Trickery domain, merely so that, if absolutely necessary, she can Time Stop and throw down alot of heals. </p><p></p><p>She neednt worry about offensive capabilities, the rest of the party has that covered (and then some) and as a result are very fast levelers, but between the Monk, Fighter, and Barbarian (all slasher tanks) alot of heals can be needed. I was thinking about the epic Automatic Quicken feat, Multispell, and how many Heals she could slap / rnd (note - DM uses 3.5 heal, with one exception - no maximum cap on how much it can heal. This is due to the fact that the party will be going post epic).</p><p></p><p>Turning would be nice, but I get the feeling that Id need alot of feats to really become great at turning - and the rest of the party can dish it out well enough.</p><p></p><p>So what Feats, Prestige Classes, Equipment, Spells, and Tactics should she get/use?</p><p></p><p>Id greatly appreciate any help you guys can give me.</p><p></p><p>- thanks, Chris.</p></blockquote><p></p>
[QUOTE="Chris Parker, post: 1565509, member: 19575"] Long story short, friend of mine runs an ongoing campaign thats lasted over 2 years so far. During this time, one of the players moved away. Seeing as how he played the (only) Cleric, we kept her (character is female) in the party as 'NPC' (who particapates fully in battle and gets full xp). But, of course, we lost her character sheet. And the DM charged me with remaking her. She is a Human, HalfCelestial who is focused on Healing the party above all else. Wisdom, Charisma, and Constitution are her main stats, in that order of importance. While not a defensive powerhouse, she is designed to survive a beating long enough to heal herself and everyone else. The average party level is 27-28, while her ECL is 25 (21 character levels, +4 ECL from template). She has, thanks to the lucrative party, 3 Million gold to create with. But the problem, of course, is that I dont know much about casters - Im fairly new to DnD and have never played a caster before, and thus dont know even all of the basics of casting. I was thinking about having her take a few levels in Hierophant (ranged heals, extra epic metamagic feats - yes, DM allows you to take Epic feats if your Epic and in a nonEpic class that grants extra feats), but the lack of extra spells / day hurts her alot, specially sense she is already at +4 ECL from her template, which doesnt help too much right now. Its a custom universe, so, to simplify things the diety doesnt matter (shes NG, though (revision: she might be CG or LG, I dont fully remember)). The Healing domain seems obligatory, and I was thinking about giving her the Trickery domain, merely so that, if absolutely necessary, she can Time Stop and throw down alot of heals. She neednt worry about offensive capabilities, the rest of the party has that covered (and then some) and as a result are very fast levelers, but between the Monk, Fighter, and Barbarian (all slasher tanks) alot of heals can be needed. I was thinking about the epic Automatic Quicken feat, Multispell, and how many Heals she could slap / rnd (note - DM uses 3.5 heal, with one exception - no maximum cap on how much it can heal. This is due to the fact that the party will be going post epic). Turning would be nice, but I get the feeling that Id need alot of feats to really become great at turning - and the rest of the party can dish it out well enough. So what Feats, Prestige Classes, Equipment, Spells, and Tactics should she get/use? Id greatly appreciate any help you guys can give me. - thanks, Chris. [/QUOTE]
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