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Need help DMing my s.o. (take pity on me!)
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<blockquote data-quote="neg" data-source="post: 931873" data-attributes="member: 4431"><p>Okay I like the rogue suggestion. Lots of skills can lead to lots of roleplaying. And she could take the whole Robin Hood side of it if she felt it was necessary.</p><p></p><p>Thanks Evilboy for the lesson in proportions. That was very helpfully conceptually.</p><p></p><p>Pity me only in the sense that I can't DM and I could use a crash course, not on my social situation. Plus she is afraid to fly, sorry Agback.</p><p></p><p>Wulf, you got me rethinking Midnight now. I didn't think of the instant recognition of it. I guess I was put off by the fact that there are no clerics or mages to speak of. But that may work to my advantage.</p><p></p><p>Douane, thanks for the links, I will read them next!</p><p></p><p>JDragon, I agree with the small to medium city suggestion. Thinking of starting in a village and some event or occurrence causes her to travel to the nearest town, where adventures ensue.</p><p></p><p>Woodelf, I saw the Dynasties book recently in FLGS. Didn't actually page through it, but I will take another look see as it has suddenly become relevant. And I am all about spending money to make it easier. Shattered Peace does sound interesting, and that is the first I have heard of it. I will check it out.</p><p></p><p>Howandwhy99, though I love Lovecraft, I think that is where my excitment for Cthulhu ends. I know the D & D system, I know nothing of CoC. </p><p></p><p>And as for Rushdie, I tried to read Midnight's Children, honest I did. It was the Booker of Booker Prize winners for Christsakes. I can pretty much get through most anything. But I had a hard time and couldn't get into it. Not to say I won't try again. S.O. swears he is brilliant and very funny, and from what she tells me of his writing, well worth my time.</p><p></p><p>Thanks and keep the ideas coming. Any adventures I can steal from or use completely?</p><p></p><p>-neg</p></blockquote><p></p>
[QUOTE="neg, post: 931873, member: 4431"] Okay I like the rogue suggestion. Lots of skills can lead to lots of roleplaying. And she could take the whole Robin Hood side of it if she felt it was necessary. Thanks Evilboy for the lesson in proportions. That was very helpfully conceptually. Pity me only in the sense that I can't DM and I could use a crash course, not on my social situation. Plus she is afraid to fly, sorry Agback. Wulf, you got me rethinking Midnight now. I didn't think of the instant recognition of it. I guess I was put off by the fact that there are no clerics or mages to speak of. But that may work to my advantage. Douane, thanks for the links, I will read them next! JDragon, I agree with the small to medium city suggestion. Thinking of starting in a village and some event or occurrence causes her to travel to the nearest town, where adventures ensue. Woodelf, I saw the Dynasties book recently in FLGS. Didn't actually page through it, but I will take another look see as it has suddenly become relevant. And I am all about spending money to make it easier. Shattered Peace does sound interesting, and that is the first I have heard of it. I will check it out. Howandwhy99, though I love Lovecraft, I think that is where my excitment for Cthulhu ends. I know the D & D system, I know nothing of CoC. And as for Rushdie, I tried to read Midnight's Children, honest I did. It was the Booker of Booker Prize winners for Christsakes. I can pretty much get through most anything. But I had a hard time and couldn't get into it. Not to say I won't try again. S.O. swears he is brilliant and very funny, and from what she tells me of his writing, well worth my time. Thanks and keep the ideas coming. Any adventures I can steal from or use completely? -neg [/QUOTE]
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