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<blockquote data-quote="Sam" data-source="post: 931901" data-attributes="member: 1024"><p>There's a d20 version of CoC. That's what I use for my monthly game. </p><p></p><p>As for D&D settings, there was a company that was trying to make a go at one-on-one adventures. I bought one of them. Not bad. Let me see if I can find it.... Hold on..... Ahh, here it is. <a href="http://www.wyvernsclaw.com" target="_blank">Wyvern's Claw Design.</a> </p><p>Just checked the web site. They're not doing any new publications, but they have a couple of products out. I've got "Theivery 101: Joining the Watchers", which is a decent module. Good intro to a Thieves' Guild. </p><p></p><p>You could use it as the start of a homegrown world, or put it in an established city. Freeport, one of the Forgotten Realms Cities, Greyhawk. You choose!</p><p></p><p>Don't be intimidated by the GM-ing thing. Just make sure you keep the game going & don't get bogged down in the nitty-gritty rules. I keep a blank notepad by my gaming notes. If there's a rules question we can't answer within one minute, I make a note of it and research it after the game. I try to use my best judgement about the issue in question during the game.</p><p></p><p>--Sam</p></blockquote><p></p>
[QUOTE="Sam, post: 931901, member: 1024"] There's a d20 version of CoC. That's what I use for my monthly game. As for D&D settings, there was a company that was trying to make a go at one-on-one adventures. I bought one of them. Not bad. Let me see if I can find it.... Hold on..... Ahh, here it is. [URL=http://www.wyvernsclaw.com]Wyvern's Claw Design.[/URL] Just checked the web site. They're not doing any new publications, but they have a couple of products out. I've got "Theivery 101: Joining the Watchers", which is a decent module. Good intro to a Thieves' Guild. You could use it as the start of a homegrown world, or put it in an established city. Freeport, one of the Forgotten Realms Cities, Greyhawk. You choose! Don't be intimidated by the GM-ing thing. Just make sure you keep the game going & don't get bogged down in the nitty-gritty rules. I keep a blank notepad by my gaming notes. If there's a rules question we can't answer within one minute, I make a note of it and research it after the game. I try to use my best judgement about the issue in question during the game. --Sam [/QUOTE]
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