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Need help: elf sorcerer 1
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<blockquote data-quote="Lonely Tylenol" data-source="post: 2707430" data-attributes="member: 18549"><p>My kid sister is 22. Is this supposed to be strange?</p><p></p><p>Some spell selection advice: don't take more than one damage-dealing spell per level, and try to cover at least 3 energy types (fire, cold, acid, electricity, sonic) as soon as possible. Try to balance your remaining spells between buffs (like mage armour and haste), battlefield control (like grease and summon monster), and anti-buffs (like slow and glitterdust). Sorcerers work best as swiss-army knives: two knives, one can opener, one corkscrew, one saw, one toothpick, etc. Since at higher levels you can take metamagic feats to increase your effective spells known, taking a wide variety of spells ensures you'll be prepared for almost anything, even though your actual number of spells is very low. The best way to fail as a sorcerer is to put everything into damage dealing, and not take enough non-damaging spells.</p><p></p><p>Spell focus and spell penetration help to make your spells pack more punch (spell penetration at mid to high levels, naturally). Remember that metamagic feats make the sorcerer much more powerful, and don't overlook feats from supplements like Energy Substitution, assuming it's legal in LG.</p></blockquote><p></p>
[QUOTE="Lonely Tylenol, post: 2707430, member: 18549"] My kid sister is 22. Is this supposed to be strange? Some spell selection advice: don't take more than one damage-dealing spell per level, and try to cover at least 3 energy types (fire, cold, acid, electricity, sonic) as soon as possible. Try to balance your remaining spells between buffs (like mage armour and haste), battlefield control (like grease and summon monster), and anti-buffs (like slow and glitterdust). Sorcerers work best as swiss-army knives: two knives, one can opener, one corkscrew, one saw, one toothpick, etc. Since at higher levels you can take metamagic feats to increase your effective spells known, taking a wide variety of spells ensures you'll be prepared for almost anything, even though your actual number of spells is very low. The best way to fail as a sorcerer is to put everything into damage dealing, and not take enough non-damaging spells. Spell focus and spell penetration help to make your spells pack more punch (spell penetration at mid to high levels, naturally). Remember that metamagic feats make the sorcerer much more powerful, and don't overlook feats from supplements like Energy Substitution, assuming it's legal in LG. [/QUOTE]
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